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Translucency, Paint Shop Pro

Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
06-13-2007 11:46
Any road, I want to make part of a dress panel semi-transparent. I know how to create a mask and make an alpha channel out of that, but I'm not clear on how to find that mask and selectively turn parts of it grey vice black (as I understand you do for transparencies)

I use PSP 8.

I stand ready to be scolded for inability to use search, but I'm feeling a bit dim today. I know full well that there is a link to this somewhere in the stickies, but couldn't find it :/ (found all the Photoshop tutorials, though)
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
06-13-2007 12:27
Dunno where theres a tutorial...

I do it this way... I make all my parts in different layers. Any different levels of transparency generally go in a different layer, but not always. Then I merge them all before export, select all, and generate the alpha channel from that.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
06-14-2007 00:06
Well, the problem with that is that while that you aren't generating an alpha channel using the transparency slider. Good for having one layer semivisible underneath another, but what I want is a dress panel with some parts translucent and others opaque.
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
06-14-2007 05:50
Well, it depends how you do it, of course, but you actually can achieve exactly the result your talking about through my method, I've done it many times. You just make the translucent parts of your dress in a separate layer.

They don't need to be separate layers, though. As long as your generating the alpha map correctly (selections > load/save > save to alpha, in PSP XI). it should work no matter how the places became transparent... so a low-opacity brush when painting, or using the eraser tool, whatever, all should work.

I guess maybe I don't quite understand what you're trying to do, because so much as I can understand of your post, it's easily doable using the method I've listed here.
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
06-14-2007 08:42
Hmmmm....maybe I skipped a step in the alpha upload, then. Wouldn't be the first time. I'll give it another go.
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
06-14-2007 09:35
Forgot to mention...

When you select the image to save it to an alpha channel, you have to "pick up" your selection... It has to be what PSP calls a "floating selection", you can't just do "select all".

It's a whole one extra click, though. Just do "select all" then click somewhere on the image to pick it up. Should work. If you forget to pick up your image, your alpha will be wrong.

This is wrong:

http://i26.photobucket.com/albums/c144/Soulmoon/wrong.jpg

This is right:

http://i26.photobucket.com/albums/c144/Soulmoon/right.jpg
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Kitty Tully
Registered User
Join date: 6 Apr 2006
Posts: 2
File Save Format
06-16-2007 09:47
Maybe it's me, but I've been trying to do transparencies with PSP8 -- even got the update -- but the file save function won't let me save as 32 bit. Result is no transparency when uploaded in world. Am I doing something wrong?
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
06-16-2007 11:09
Older versions of PSP don't have a nice "32 Bit" option like PSP XI and Photoshop do, but its still possible. Just be sure you set it to 24 bit, and are saving as uncompressed (It's in the save options), and it should work fine.

Compressed is bad!
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
AeronAoife Grigges
Registered User
Join date: 17 Jan 2007
Posts: 25
07-27-2007 05:03
I am hoping to try this soon, I have PSP 10.

I was thinking that I could make a mask layer, seeing as PSP10 has the option to make mask from the image by way of opacity.

>crosses fingers<
Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
07-27-2007 09:18
On PSP 10 there is a function called view overlay, which will allow you to edit an alpha channel, so you can do what you were wanting. Its in the layer menu.
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