This has never happened to me before. Yesterday, when I tried to stretch a wall and some other objects, and unchecked "stretch texture," it tried to stretch the texture perpendicular to the direction I was pulling it. Does that explanation make sense? Basically if I stretched a glass brick wall before yesterday, I would get more bricks, all the same size. Now I get the bricks trying to get taller as I stretch the wall out.
What is the deal? Did I inadvertently do something to the objects, or is something different after the update?
Thank you,
-Avion