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textures and snapshots can be saved from game to local disk

Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
04-11-2005 18:36
In another thread which I am not allowed to respond to, appeared the following:
From: Robin Linden
This is a good question for the hotline!

There isn't currently anyway for you to download a texture from within SL. Next time, either mail the texture to yourself using the postcard feature (comes up when you take the picture), or save the texture to hard drive. You can edit it, and then upload it back into SL later if you want.
This is erroneous and has long been a feature of SL. To save a texture to disk, open the texture in game and choose File->Save Texture As...

I have tested this on both textures and snapshots (they seem the same except for the icon in your inventory) taken/imported by me. I expect that if you lack permissions for the texture/snapshot that it may not work, but for your own snapshots, you of course have the proper permissions. Images will only be saved as TGA files, but there are only half a zillion programs (e.g. photoshop, paint shop pro, etc.) that will convert them to more useful formats.

Attached is one snapshot I just saved to my desktop using this method. Enjoy.
Delileah Charming
Registered User
Join date: 9 Apr 2005
Posts: 4
so many nice people
04-11-2005 18:56
I'm overwhelmed.. all this time I thought that folks in SL were cliquish. And I went in tonight and so many of you IMed me to tell me how and to make sure I had learned to do it. I have and I thank you all... I learned more than how to download my pics.. I learned that some people in SL are accessible and helpful. Thank you.

I will continue to hang around SL and annoy some of you with my ignorance.. I promise to attend more classes though!

Thanks, Delileah Charming
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
04-12-2005 11:14
That's a pretty funny goof to have come from Robin of all people, proof of Linden humanity I guess.

I felt I should comment on your remark referring to TGA as somehow being a less than useful format. If you're doing 3D graphics work, TGA is the only format you should use. It's uncompressed for high quality and it is optimized for the screen. That's what it's for.

It's not a good format for print (RGBA, not CMYK) or for the web (too big) because that's not what it's designed for, but I'd hardly call it less useful than any other. It's hands down the format I use the most, as is the case for all 3D artists.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
04-12-2005 11:54
From: Malachi Petunia
I expect that if you lack permissions for the texture/snapshot that it may not work


That's correct. A snapshot or texture needs all three permissions enabled before save texture to disk will be available.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-13-2005 04:48
Useful in context, Chosen.

Sure, TGA has it's uses. SL, to name the obvious example, in addition to more advanced 3D packages.

But it's not a very useful format to the average person. There is a good chance before someone came here they have never had occasion to use a TGA file before in their life. Windows doesn't even handle it all that well by default. I don't even know if Windows CAN view a .TGA file by default... It couldn't many versions ago. *goes to check* Nope, as of Windows XP SP2, you cannot view or manipulate TGA files without an external program. Hence, for most people, this is a "less than useful" format.
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