From: Sabane Talamasca
i save load back into cs3 and theyre are flattened, both method 1 and 2 when finished when brought back into cs3 looked flattened...
TGA files are inherently layerless. They're always flat. TGA's have no idea that layers even exist. All they know about is channels.
So take a look at the channels palette. Is there an alpha channel present? If so, then you probably did everything right.
From: Sabane Talamasca
so either i missed something or i can't see how they would be real alpha images and look flat? will it be a real alpha image in sl? i have no idea why this isnt working for me
Again, TGA files are always flat. Were they to contain layers, they wouldn't be TGA's.
I'm getting the feeling though that that's not what you're really asking about. It sounds like what you're wondering is why you're not seeing the alpha transparency in Photoshop. That's a common question. I really should have included it in the FAQ. Sorry about that.
The reason your TGA's always look opaque in Photoshop is that alpha channels don't always mean transparency. They could mean literally anything. SL always interprets them as transparency, but to another program they might mean bumpiness or shininess or displacement or anything else you could think of.
Most programs that use TGA's do use them the way SL does, but it's in no way an absolute standard. So Photoshop is smarter than to make assumptions. Knowing that that channel might mean anything under the sun, Photoshop does not automatically display it as transparency. Don't worry though; that doesn't mean it's not there. As long as the alpha channel is present, the transparency data for SL is in place, and SL will read the file just fine. If you want proof of that, view the file from SL's upload previewer and you'll see (assuming the image was indeed made correctly).
If you want to actually see the transparency in Photoshop you can, but as I said, it's not automatic. What you'll need to do is simply copy the alpha channel to a layer mask. Open your TGA and go to the Layers palette. Double click on the background layer to change it to a regular layer. Now go to the Channels palette and ctrl-click the alpha channel's thumbnail to select the channel. Go back to the Layers palette and click on the "Add layer mask" button at the bottom (the one that looks like a gray rectangle with a white circle in the middle). Voila. You're now seeing the transparency, exactly as it will appear in SL. Just remember to delete the mask before you close the file.
If you want to make changes to the mask, by the way, go right ahead. You can then copy the mask back to an alpha channel, using the procedure explained in Method 3.
From: Sabane Talamasca
method 3 is with linking layers i only have 1 layer so nothing to link
Well, you'll only have one layer in your exported TGA, that's true, but in your working image document you probably have many layers. Even if you don't though, it doesn't matter. The important part is the use of the mask, not the grouping of the layers. You could apply the mask to a group of a million layers or just to one single layer and the functionality is the same.
From: Sabane Talamasca
Maybe it's possible cs3 does it a bit different than these methods?
Nope; it's exactly the same in CS3 as in all other versions of Photoshop, except for 7.0. The principles behind TGA files have been in place for 18 years, completely unchanged. Adobe tried to change the rules with 7.0, and they ended up creating a lot of problems. That particular experiment was a dismal failure.
Channel logic is one of the rare examples in computing of something that was gotten right the first time, which is why it's still around after all this time. It's not necessarily intuitive at first if you're brand new to thinking this way, but it's really very simple and elegant. It just works. Once you get used to it you'll be thrilled with what you can do with it. I know it probably doesn't seem that way right now, but trust me, you'll get it.
In any case, since the written tutorials maybe aren't working so well for you yet, have you watched Robin's video tutorial? Maybe seeing it in action will do the trick for you. The link is in the transparency guide, but it's so hard to read the thing right now without formatting, you might have missed it. Here it is again if you need it:
http://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/TranspSL.html