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ubrowser. from 2003?

paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
03-17-2006 18:44
The screenshots of ubrowser
http://www.ubrowser.com
look pretty neat.

Until today I found these screenshots
http://www.flipcode.com/cgi-bin/fcarticles.cgi?show=63517
from 2003.

Callum, can you shed some light on this?
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Eggy Lippmann
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Join date: 1 May 2003
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03-18-2006 01:47
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Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
03-18-2006 02:33
"...and Window Grab textures (any active window, hidden or not is used as a texture)..."

Doesnt seem that special. Just grabbing the window data, then pasting in as a texture, it's a world away from ubrowser.
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GigasSecondServer
Damanios Thetan
looking in
Join date: 6 Mar 2004
Posts: 992
03-18-2006 02:43
There's a big difference between an interactive 3d browser (ubrowser) and a system only rendering snapshots.
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FlipperPA Peregrine
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Join date: 14 Nov 2003
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03-18-2006 06:59
Its nice to know Callum has years of experience in this area. :)
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Callum Linden
Second Life Resident
Join date: 18 Oct 2004
Posts: 25
03-18-2006 19:24
From: paulie Femto
The screenshots of ubrowser
http://www.ubrowser.com
look pretty neat.

Until today I found these screenshots
http://www.flipcode.com/cgi-bin/fcarticles.cgi?show=63517
from 2003.

Callum, can you shed some light on this?


There isn't much more to tell you really. Mediator, the library was something I in my own time a long while before I landed at LL. As well as support for Windows media formats (using my own custom DirectShow plugin) there was rudimentary QuickTime support and of course Web - the big difference was that the Web support was done via embedded Internet Explorer rather than embedded Mozilla and I never managed to get input working. Support for Real media was in the pipeline before they pulled their COM based SDK. I even made some progress with a MAME plugin for it which would've been fun :)

The only thing I ever released using it was a screensaver product that failed miserably. It needs a lot of work but I am thinking of resurecting it - I recently added support for Flickr images which works quite nicely but there is still quite a lot to do and I don't suppose I'll ever get chance to finish it.

Hope that clears up any confusion.
paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
Thanks!
03-18-2006 19:39
I wasn't tryin to sling mud at ya (sorry if it sounded that way). I was just curious. :)
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Callum Linden
Second Life Resident
Join date: 18 Oct 2004
Posts: 25
03-18-2006 19:52
From: paulie Femto
I wasn't tryin to sling mud at ya (sorry if it sounded that way). I was just curious. :)


No worries - that what I figured :)
Andrew Linden
Linden staff
Join date: 18 Nov 2002
Posts: 692
03-18-2006 19:58
Hmmm... MAME on a prim face. Now that would be a little silly but kinda cool.
Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
03-18-2006 20:11
From: Andrew Linden
Hmmm... MAME on a prim face. Now that would be a little silly but kinda cool.


Back in the day, it would have made the Mushroom Kingdom that much cooler.

Although if, at some point, the SL browser supported Java, there's Java implementations of MAME and of individual arcade games, so...
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
03-18-2006 21:02
From: Andrew Linden
Hmmm... MAME on a prim face. Now that would be a little silly but kinda cool.


We will totally trade Havok 2 for MAME on a prim face!
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
03-18-2006 22:22
From: Cristiano Midnight
We will totally trade Havok 2 for MAME on a prim face!


Deal! :D That would rock.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
03-19-2006 03:06
From: Cristiano Midnight
We will totally trade Havok 2 for MAME on a prim face!


Havok 3.
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paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
arcade games
03-19-2006 09:53
I dont know if MK is still around, but you can play classic arcade games (JAVA and FLASH based) at my arcade on Cameo Island. :)
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
The next step past the browser...
03-19-2006 10:52
Hey, Linden guys.

You know, it should be possible to render *any* local application window onto a prim face. It's trivial in Linux, easy in Mac OS X, but it should be possible in Windows as well.

If you can make that work like the media texture, so that if the client has it enabled you can call llSetApplication("browser", 0); and it'll run whatever command the user has specified as "browser" on face 0 of the prim. Then you could use SL as a window manager.

It wouldn't quite be Looking Glass where you could use it for collaboration, since having it transfer the texture over the net from client to client so everyone could see it would be a bit too expensive, but it'd go a long way towards making SL into a useful "cyberspace".
paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
seconded
03-19-2006 11:06
From: someone
You know, it should be possible to render *any* local application window onto a prim face. It's trivial in Linux, easy in Mac OS X, but it should be possible in Windows as well.

If you can make that work like the media texture, so that if the client has it enabled you can call llSetApplication("browser", 0); and it'll run whatever command the user has specified as "browser" on face 0 of the prim. Then you could use SL as a window manager.



wewt wewt!
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REUTERS on SL: "Thirty-five thousand people wearing their psyches on the outside and all the attendant unfettered freakishness that brings."
paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
oops
03-19-2006 11:09
sorry. accidentally hit the buttton again. heh.
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
03-19-2006 12:46
From: paulie Femto
I dont know if MK is still around, but you can play classic arcade games (JAVA and FLASH based) at my arcade on Cameo Island. :)


Yeah, but we aren't playing them in SL; you'vegot a plot with what amounts to glorified hyperlinks, as did the now-sadly-defunct-MK. (I'm not badmouthing the thing itself, just the limitations we have.)

Whereas a web-on-a-prim that included interactive content wouldn't "pull you out" of SL quite so much, you see?
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Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
03-19-2006 13:07
From: Argent Stonecutter

It wouldn't quite be Looking Glass where you could use it for collaboration, since having it transfer the texture over the net from client to client so everyone could see it would be a bit too expensive, but it'd go a long way towards making SL into a useful "cyberspace".

VNC over NX works even with low bandwith, most people in SL should have enough bandwith to use that with multiple people. It would only be a few people seeing the same desktop at once anyway.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
03-19-2006 13:31
From: Zepp Zaftig
VNC over NX works even with low bandwith, most people in SL should have enough bandwith to use that with multiple people. It would only be a few people seeing the same desktop at once anyway.
1. I don't want the whole desktop mapped into second life. That would be no different from running SL in a window - it wouldn't be using SL as the window manager.

2. It wouldn't be over NX, it would have to work over SL's reverse-engineered TCP-over-UDP. Direct client-client connections for this are obviously not practical (firewalls, privacy issues, ...).

3. Most of the applications I'm interested in using I don't want to share, I just want to bring them in-world so I'm not idling out when I go back to the desktop to see them, and so they can be presented as part of my in-world environment.
Zepp Zaftig
Unregistered Abuser
Join date: 20 Mar 2005
Posts: 470
03-19-2006 13:39
From: Argent Stonecutter
1. I don't want the whole desktop mapped into second life. That would be no different from running SL in a window - it wouldn't be using SL as the window manager.

2. It wouldn't be over NX, it would have to work over SL's reverse-engineered TCP-over-UDP. Direct client-client connections for this are obviously not practical (firewalls, privacy issues, ...).

3. Most of the applications I'm interested in using I don't want to share, I just want to bring them in-world so I'm not idling out when I go back to the desktop to see them, and so they can be presented as part of my in-world environment.


These issues should theoretically be possible to solve :)
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