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A new way of looking at version upgrades

Tsukasa Karuna
Master of all things desu
Join date: 30 Jun 2004
Posts: 370
06-20-2006 02:45
I saw this on the feature voting system:


Feature Detail: Okay, seriously though. Havok2 has been in development longer than SL has been live, and is a running joke within the community. HTML on a prim is vaporware, barely mentioned anymore by devs. Mono is juicy, but also perpetually missing. These three f ...Linden comments: Thank you for your proposition. We appreciate your desire for the implementation of Havok2, Mono and HTML in Second Life. However, since the 1.7 release we have revised our release strategy. Gone are the large, all-encompassing releases of the past. In their place will be smaller updates containing only one major feature or improvement.

Our development methodology has changed to be project-focused. Small groups of developers, three to five, work on a project from design, to testing, to release. Finally, the project is released independently of other projects when it?s ready.

In addition to these projects, which are generally geared towards adding new feature (such as Havok2), we also have a group tasked to fix bugs and performance issues on a day-to-day basis. This methodology allows us to add features while still focusing our efforts on issues of ongoing concern. For further reading, Chris Linden has recently posted on our new project focused in the Forum Hotline: /invalid_link.html

For the above reasons, this proposition is being marked "not doable." Havok2, HTML and Mono will be made available through our public preview grids as they become ready.

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Is it possible, that there is an entire team working on bugfixes, and they have their hands full keeping up with the crap that the "sparklies" team generates?
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Baba Yamamoto
baba@slinked.net
Join date: 26 May 2003
Posts: 1,024
06-20-2006 03:51
Sounds good ;0
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Candide LeMay
Registered User
Join date: 30 Dec 2004
Posts: 538
06-20-2006 04:01
Most people at LL are busy keeping Baba's alts away from the grids ;0
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