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Dots?

Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
05-04-2006 20:04
The purpose of green dots on the map is to indicate where a lot of people are. So those are the sims to avoid right? If I map someone and they're in a sim with twenty or thirty other avs, it doesn't take an engineering degree for me to understand that they're likely busy with all those people and struggling to maintain a reasonable framerate.

It would seem, at best, rude of me to pop in on them then and there. And it would be totally masoclagistic to throw myself into an already crowded sim. Yet I'm told that the purpose of green dots on the map is just that. Find the dots and teleport to them because that's where all the people are.

Why do we continually, intentionally, foolishly ignore the simple fact that Second Life operates on computer hardware. Why can we not, after all these years, wrap our brains around the fact that we must live differently in this world than we do the real one? Are we just that stubborn; or are we afraid of it for some reason?
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
05-04-2006 20:39
I think some people don't see too much point in going to a virtual world, designed to allow people to interact with each other using avatars to represent themselves, and then trying to maximize the distance between their avatar and all the rest.

A system that had no 3D avatars or objects, just still pictures, would be much less strain on the computers involved. Perhaps this should be made into a feature proposal.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
05-04-2006 20:53
Apparently they do Suez. The plethora of security scripts and access restricted parcels has made traveling across the grid, any way other than teleporting, almost impossible. Now people are clamoring for even more privacy by having their dots removed from the map and their profiles shown offline. I'm even told that we have as many hidden private regions on The Grid All Hail The Central Grid as we do visible ones.

Maybe a few people don't see the point of logging into a shared virtual space then segregating themselves into a private area with, maybe, a few friends. But that doesn't seem to be the common wisdom. Maybe the socialization is what we fear so LL and Prokofy are serious when they say "Go to the dots...move toward the dots" social engineering at its finest!
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
05-04-2006 20:56
Apparently we are suppose to interact but we cannot do so without bogging down our systems....

The system is flawed at the most basic level. Apparently so.
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Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
05-04-2006 21:26
I get what you're saying too. There are times tho when I wont bother a person- such as the other night. A friend of mine was online. There were about 10-15 green dots on the map with them. So I turn on "Classifieds" & "Popular" to see if there's anything going on there. It came up as an escort service so I thought it best not to disturb them. :)

Ya'll can try to follow me on the map but I also TP around alot to see whats new and have the attention span of a goldfish... so good luck :p
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-04-2006 21:50
From: Khamon Fate
Why do we continually, intentionally, foolishly ignore the simple fact that Second Life operates on computer hardware.
To maintain their immersion?
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Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
05-04-2006 22:16
I'm puzzled by this thread.
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Merlyn Bailly
owner, AVALON GALLERIA
Join date: 7 Sep 2005
Posts: 576
05-04-2006 23:29
From: Khamon Fate
The purpose of green dots on the map is to indicate where a lot of people are. So those are the sims to avoid right? If I map someone and they're in a sim with twenty or thirty other avs, it doesn't take an engineering degree for me to understand that they're likely busy with all those people and struggling to maintain a reasonable framerate.

It would seem, at best, rude of me to pop in on them then and there. And it would be totally masoclagistic to throw myself into an already crowded sim. Yet I'm told that the purpose of green dots on the map is just that. Find the dots and teleport to them because that's where all the people are.

Why do we continually, intentionally, foolishly ignore the simple fact that Second Life operates on computer hardware. Why can we not, after all these years, wrap our brains around the fact that we must live differently in this world than we do the real one? Are we just that stubborn; or are we afraid of it for some reason?


"after all these years"???? ROFLMAO!
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
05-05-2006 04:54
I use the map so as to simply find where I'm going. The green dots are ony numbers to see how many is in a sim (though if LL removes them for privacy, I hope they still allow the mouse rolover on the map tell us how many are in that sim)

But I do believe in privacy. My house, while not using the redbars of love, or having a completely offensive security system, does have a security system. The reason being is that my home is my home. It is for personal enjoyment and fo rthat of my friends. There are many places over SL that are open to the public. LL land and private residents creating such both.

I do highly agree with Khamon, however. A majority of those scripts are plain stupid for security (Mainly the Linden:: Access Denied, red bars). Security can not go accross simlines so poping over one can get you slammed across sims ot TPed home with no warning. Others have those land plots sizing up to 1/4 the sim and give you 10 seconds to clear. Hardly fair. I give 30 over a 1024m plot. I feel that's fair for those who may lag and yet boot those who ish to stare. The power is also reduced to a light push, so they simply get "steered" around my property instead of hurled into outerspace.

But to un-highjack the OP's thread *grins*

People just don't know, or don't care, about how much stress groups put on the servers. If they lag from a full sim of 40 avies, they curse the lag and expect LL to fix it. (Been in that once with a skin-sale going on. Nothing called lag after that ever seemed so bad lol)

Newbies don't understand (face it, newbie information is VERY lacking), and long-time residents either know it and deal with it, or don't care in the slightest.

Education of the masses in this case, is a losing battle, imo. They already know.

The majority of us use it as it was intended. Trying to prevent sim bog-downs. The sheer number of persons in SL makes that minority stand out though. About the only thing I can think that will fix it is tech advances from LL. Not to put the burden on them, but trying to get people to voluntarily do what is best has never worked that I've seen.

May your day be lag-free,
~Jessy
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Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
05-05-2006 07:56
From: Khamon Fate
The purpose of green dots on the map is to indicate where a lot of people are. So those are the sims to avoid right?


Or the sim to go to since apparently something popular is going on. :)

From: Khamon Fate
If I map someone and they're in a sim with twenty or thirty other avs, it doesn't take an engineering degree for me to understand that they're likely busy with all those people and struggling to maintain a reasonable framerate.


If they're not at home and on publicly accessible land, they may be at a club (or just an improptu party) and would love to see you there too.

From: Khamon Fate
It would seem, at best, rude of me to pop in on them then and there. And it would be totally masoclagistic to throw myself into an already crowded sim.


Not necessarily.

From: Khamon Fate
Yet I'm told that the purpose of green dots on the map is just that. Find the dots and teleport to them because that's where all the people are.


Sure. Lots of dots means something popular. And if it's open to the public, no reason not to go. :)

From: Khamon Fate
Why do we continually, intentionally, foolishly ignore the simple fact that Second Life operates on computer hardware. Why can we not, after all these years, wrap our brains around the fact that we must live differently in this world than we do the real one? Are we just that stubborn; or are we afraid of it for some reason?


Given the amount of lag in SL (even in empty sims), I'm sure people are well aware that all this runs on computer hardware.

HP
Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
05-05-2006 08:42
Maybe there can be a "This person can track me" checkmark for each contact we have. If you don't want to be tracked by someone, then voila... they can't.

It seems that the tracking ability second life gives us is becomming more and more annoying these days. I mean, it's either:

"WTF? If you track me and see I'm in a sim alone... then ... HELLO!! I guess you should assume I want to be alone!"

or it's

"WTF? If I'm in a sim with 1 - 5 people, then I'm obviously with a closed elite groupe of friends and don't want to be molested."

or now it's

"WTF??? If I'm in a sim with more than 5 people, then you *should* understand that I'm suffering horridly low framerates and abstain yourself from TPing to my location."
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The difference between you and me = me - you.
The difference between me and you = you - me.

add them up and we have

2The 2difference 2between 2me 2and 2you = 0

2(The difference between me and you) = 0

The difference between me and you = 0/2

The difference between me and you = 0

I never thought we were so similar :eek: