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Advanced Creation system. Molding objects!

Mianko Kirkorian
Registered User
Join date: 30 Mar 2006
Posts: 23
04-30-2006 16:07
-Moved- to the right forum
Phedre Aquitaine
I am the zombie queen
Join date: 26 Jan 2006
Posts: 1,157
04-30-2006 16:07
"One prim can do the saping job of 5 if used currectly"

Which is why it'll never be implemented.
Mianko Kirkorian
Registered User
Join date: 30 Mar 2006
Posts: 23
04-30-2006 16:09
Thats why it should be... rezzing one shaped item is easier than rezzing 5 standard shapes...
Mianko Kirkorian
Registered User
Join date: 30 Mar 2006
Posts: 23
04-30-2006 16:14
P.S the only problem is that either a new texturing system woiuld need to be devolped OR adionall prims can be clinged to the survice of the base prim for specific textures... The over all benefits of allowing more creativity and more efficient rezzing of objects far out ways this.... the post "thats why it wont be implemented" exsplain how this is a negative effect on the SL world please.... simple posts like that dont help....
Mianko Kirkorian
Registered User
Join date: 30 Mar 2006
Posts: 23
04-30-2006 16:20
snip.... sorry
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
04-30-2006 16:23
Stop reading them then. They won't bother you so much that way.

To the OP; Awesome idea!!!! I've heard it also called pinch-and-pull by some. Where the object surface is mallable and can be pulled much in the same way our land is. Not entirerly accurate, but VERY versitile.

*Dreams of little wierd-shaped prims*

~Jessy
Darkside Eldrich
Registered User
Join date: 10 Feb 2006
Posts: 200
04-30-2006 16:24
They could just rework the graphics engine to work with some standard 3d model format, and allow uploads. Then you could just make something in Maya/3d Studio/whatever, and boom. Infinite possibilities.

Yes, it would be a huge code overhaul... but it's an idea.
Aithne Thatcher
Proud Gorean Furry
Join date: 7 Mar 2006
Posts: 53
04-30-2006 16:26
There is a new building sytem comming out soon with the new update. I just tried it. :D It's really neat, but not nearly as cool as that sounds. I need to try it more though to totally figgure out how to use it.