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FOV camera control?

Sean Martin
Yesnomaybe.
Join date: 13 Sep 2005
Posts: 584
03-15-2006 11:43
The post of the video has nice cam controls and says it can do anything.
But I didn't see any Field of view toys. :(
Anyone know if it offers this? It would be great for gun scopes. :D
Not that we need sniper grievers. :rolleyes:
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Verkin Raven
Registered User
Join date: 5 Jan 2005
Posts: 243
03-15-2006 11:56
I'll settle for a rusty, old, slightly misaligned pirate telescope.
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
03-15-2006 12:13
From: Sean Martin
The post of the video has nice cam controls and says it can do anything.
But I didn't see any Field of view toys. :(
Anyone know if it offers this? It would be great for gun scopes. :D
Not that we need sniper grievers. :rolleyes:


Putting Reticule On Target from farther away is even more of a bitch in SL.
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Frans Charming
You only need one Frans
Join date: 28 Jan 2005
Posts: 1,847
03-15-2006 12:48
I think a scope is possible, within limits offcourse. You won't be able to move the camera further then i can go now, which is 64 m i think.
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DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
03-15-2006 17:51
From: Sean Martin
The post of the video has nice cam controls and says it can do anything.
But I didn't see any Field of view toys. :(
Anyone know if it offers this? It would be great for gun scopes. :D
Not that we need sniper grievers. :rolleyes:
Of course, you could already do this before 1.9, only not using scripts. Ctrl-0(zero) decreased the FOV (increasing magnification), while Ctrl-8 increased the FOV for a fish-eye effect.