Community Justice: Content Theft.
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Avil Creeggan
Crazy Stalker.
Join date: 16 Jul 2006
Posts: 39
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07-29-2006 10:49
There is no real technical way to stop content theft; Scripts can be moved from item to item, textures can be taken from the OpenGL cache, prims can be dumped using a number of methods and recreated exactly. By demanding archaeic measures to try and prevent these actions, those affected by such theft get absolutely nowhere except continuing to paint their group into a corner.
The answer is to use force in numbers amongst content creators to do all of the following: 1. Allow for the filing of abuse reports per-person on a large scale. 2. Generate more publicity to the specific cause and the issues around it, both inside and outside of SecondLife media resources. 3. Given the assistance of a lawyer, paid for using collective fees or by a lawyer who happens to frequent SL or who is otherwise interested in intelluctual property on the internet (We've got professors of law in SL, for cripes sake!) allow for the efficient filing of formal DMCA requests, delivered en-masse. 4. Allow for a efficient list of property bans from estates to prevent further theft from other interested parties, which would be of limited effect thanks both to free accounts and the issues of maintaining such a list without collateral damage.
Additionally, it has the benefits of: 1. Setting up a knit community framework which can be called apon for large-scale content development, buisness proposals, etc. 2. Allows for efficient batch land, currency, and other transactions, using members exchanging tier for tier or product or advertisement. 3. Establishing a dedicated base in the event that further issues arise which directly and specifically effect content creators in a negative fashion. Among others.
Discuss.
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Ketra Saarinen
Whitelock 'Yena-gal
Join date: 1 Feb 2006
Posts: 676
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07-29-2006 10:55
Who will they be answerable to?
If it's one thing that has been proven time and again on the internet, it's that you must regulate the regulators.
_____________________
From: Doctor Who J: You've been to the Factories? DW: Once J: Well they're gone now, destroyed. Main reactor went critical, vaporized the lot. DW: Like I said: Once. There's a banana grove there now. I like bananas. Bananas are good. From: Clutch, 10001110101 Robot Lords of Tokyo, smile, Taste Kittens!
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Avil Creeggan
Crazy Stalker.
Join date: 16 Jul 2006
Posts: 39
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07-29-2006 11:04
From: Ketra Saarinen Who will they be answerable to?
If it's one thing that has been proven time and again on the internet, it's that you must regulate the regulators. Well, mass abuse reports and coordinated DMCA requests need no regulation; If they lie, they aren't actioned. In the first case, you might get banned, in the second case it's a crime. The ban issue is the only one needing regulation; It was only mentioned along with it's clear drawbacks before someone else proposed it with a slant.
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Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
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07-29-2006 11:22
seriously if you want to see action everyone needs to stop production and sell off their teirs and islands - then see how fast LL find a solution.
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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07-29-2006 11:23
mob justice never helps
_____________________
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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07-29-2006 11:28
From: Wanda Rich seriously if you want to see action everyone needs to stop production and sell off their teirs and islands - then see how fast LL find a solution. They know that people very rarely do that. Tiering down and striking is not a real threat. The reason CCors are in SL is to create, they love doing it, and they need land to do it on (well, most of them do).
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Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
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07-29-2006 11:46
From: Ordinal Malaprop They know that people very rarely do that. Tiering down and striking is not a real threat. The reason CCors are in SL is to create, they love doing it, and they need land to do it on (well, most of them do). That is their choice, but they cannot complain when their work is ripped off because we all know LL wont do anything about it. We know this in advance, no one should be surprised.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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07-29-2006 11:50
Well, "put up with it or leave" is a rather poor choice....
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Jesse Malthus
OMG HAX!
Join date: 21 Apr 2006
Posts: 649
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07-29-2006 11:56
From: Ordinal Malaprop Well, "put up with it or leave" is a rather poor choice.... It's really all anyone's got. Remember: as mutch as you whine and moan, LL still is god. They own the servers, and it is by their grace that you continue to play.
_____________________
Ruby loves me like Japanese Jesus. Did Jesus ever go back and clean up those footprints he left? Beach Authority had to spend precious manpower. Japanese Jesus, where are you? Pragmatic!
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Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
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07-29-2006 11:58
From: Ordinal Malaprop Well, "put up with it or leave" is a rather poor choice.... Yes it is. Sadly residents are trying their hardest to offer solutions - but LL are doing jack shit so at the moment there is no other choice.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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07-29-2006 12:03
From: Jesse Malthus It's really all anyone's got. Remember: as mutch as you whine and moan, LL still is god. They own the servers, and it is by their grace that you continue to play. We are in the unique position (in MMO terms) of having the people who run the thing and make decisions actually in-world or at least chattable with. We can talk to them in a way that people on WoW just can't. That's the other alternative, and one that is likely to be much more effective.
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Wanda Rich
Registered User
Join date: 22 Apr 2006
Posts: 320
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07-29-2006 12:05
From: Ordinal Malaprop We are in the unique position (in MMO terms) of having the people who run the thing and make decisions actually in-world or at least chattable with. We can talk to them in a way that people on WoW just can't. That's the other alternative, and one that is likely to be much more effective. I believe it was tried. Phillip Linden said they all looked pretty and then went on to explain how he can reverse engineer photoshop documents from a tga to a fully layered psd file.
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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07-29-2006 12:11
Doesn't mean it's going to be easy. It would help if people had a specific plan of action, rather than "do something!!!" - not that I can think of anything good myself, I must say. But we have a better chance of affecting LL decisions than most subscribers to other g*mes.
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Cow Hand
Registered User
Join date: 20 Feb 2006
Posts: 292
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07-29-2006 12:16
From: Ordinal Malaprop They know that people very rarely do that. Tiering down and striking is not a real threat. The reason CCors are in SL is to create, they love doing it, and they need land to do it on (well, most of them do). And if they leave, they will quickly be replaced by the 2nd tier designers, who will be replaced by the 3rd tier designers and so on...
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Cinthya Vavoom
**BRAT**
Join date: 11 Mar 2006
Posts: 147
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07-29-2006 12:26
From: Avil Creeggan There is no real technical way to stop content theft; Scripts can be moved from item to item, textures can be taken from the OpenGL cache, prims can be dumped using a number of methods and recreated exactly. By demanding archaeic measures to try and prevent these actions, those affected by such theft get absolutely nowhere except continuing to paint their group into a corner.
The answer is to use force in numbers amongst content creators to do all of the following: 1. Allow for the filing of abuse reports per-person on a large scale. 2. Generate more publicity to the specific cause and the issues around it, both inside and outside of SecondLife media resources. 3. Given the assistance of a lawyer, paid for using collective fees or by a lawyer who happens to frequent SL or who is otherwise interested in intelluctual property on the internet (We've got professors of law in SL, for cripes sake!) allow for the efficient filing of formal DMCA requests, delivered en-masse. 4. Allow for a efficient list of property bans from estates to prevent further theft from other interested parties, which would be of limited effect thanks both to free accounts and the issues of maintaining such a list without collateral damage.
Additionally, it has the benefits of: 1. Setting up a knit community framework which can be called apon for large-scale content development, buisness proposals, etc. 2. Allows for efficient batch land, currency, and other transactions, using members exchanging tier for tier or product or advertisement. 3. Establishing a dedicated base in the event that further issues arise which directly and specifically effect content creators in a negative fashion. Among others.
Discuss. Ok for one thing there are no pattens in SL, what you make could of already been made by someone else. So in that event its realy not your creation to claim in the first place. Just like RL, in SL people make cheap knock offs of good designs. Its just a part of RL and SL. Best thing you can do is put your energy into making more stuff make it quality good top of the line. and keep going. if you let every little thing get you down, then your going to have a really stressful Second life. Make your stuff so people will want only it, because its the best better then any knock off 
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Avil Creeggan
Crazy Stalker.
Join date: 16 Jul 2006
Posts: 39
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07-29-2006 12:34
This is exactly what I'm talking about. Instead of taking action in a fashion which forces movement in a direction that punishes thieves, that is very hard to ignore and that is then impossible to ignore... They whine and cry about how Linden Labs takes no action to prevent content theft.
They can't.
There is no way to prevent people from getting every piece of content you make. There is no way to make a bulletproof technical system. There is, however, social and legal methods there to quickly quash theft. Instead... WAH WAH.
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Cinthya Vavoom
**BRAT**
Join date: 11 Mar 2006
Posts: 147
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07-29-2006 12:43
Ohh I just thought of a way lol Make stuff and don't sell it or give it to anyone use it for your self. Problem solved 
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Avil Creeggan
Crazy Stalker.
Join date: 16 Jul 2006
Posts: 39
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07-29-2006 21:06
Bump.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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07-29-2006 21:16
From: Cow Hand And if they leave, they will quickly be replaced by the 2nd tier designers, who will be replaced by the 3rd tier designers and so on... You know, you keep saying that, but there IS an end to things, you know. As you said in another post, word of mouth is something that will kill a thing. Where there won't be people to quickly take everyone's place. Here are some "arguments" that are always completely beside the point: a. It's their servers. b. You don't count, there is someone else who will take your place. c. If you don't like something, tier down, go basic, or better yet, leave, and don't let the door hit your butt on the way out. I'm not sure why there are so many nihilistic people on these forums, but apparently they all believe it is best to always accept everything just the way it is, and keep your mouth shut about it, too. coco
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