Inevitable frustrated rant
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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01-25-2006 08:38
When I first arrived in SL, I was referred by a friend from a text-based RP MUSH. I wondered about doing some similar types of RP inside SL, and found some other people who seemed to be interested to, but looking around there wasn't much support for it; there were very few areas related to it and those that there were seemed to be private. So...
1) I start trying to do things in text-only, vai IM. This quickly breaks down when people constantly say "TP so we can meet" and I have to reply "why? my av doesn't look like my char and the location I'm in doesn't look like where we are, so it just makes it discongruous". Response: "But so what's the point?"
2) I understand the frustration, so I try and work in things that can be done in SL, where support already existts. Result, "It's not the same", "Why have you given up on what you wanted?", etc.
3) So, I grit my teeth and start actually trying to build my own things to support it. It goes somewhat-well, but takes a lot of work. And what's the feedback from the folks? They all leave to do other things, saying "There's no point as nothing is happening and now you are always busy building stuff".
(sigh) Ok, I really don't know anymore. There must be SOME way around this. Anyone know?
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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01-25-2006 08:50
Ask those interested to help build 
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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01-25-2006 09:29
I tried that, too. "I don't understand any of this stuff, and I want to play not work".
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Trimda Hedges
Creator of Useless Prims
Join date: 19 Nov 2003
Posts: 247
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01-25-2006 09:37
Then you've asked the wrong people. Post in the "Help Wanted" forums or ask around. If what you're doing is really cool, then there's a good chance you'll get what you want for cheap or free. Often, there's many really skilled people who are looking for things to create but need someone to give them something to do. Just ask around.
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C. Create useless prims... Then delete... Rinse... Repeat.
"The problem is us, and the solution is within us all." -- Merwan Marker
"Trimda - do us both a favor and please put me on ignore." -- blaze Spinnaker
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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01-25-2006 09:38
Though my home isn't by far anything near a roleplay environment, I personally would open my patch of land to friends wanting to roleplay out a scene near a chalet up in the mountains or out in nowhere (my outer walls interior is a landscape due to recent popup locations nearby, one of which included a short lived minicasino).
Build a forest and they will hop in..ask them to help it gets messy. Perhgaps if you bought land and structure dit for various roleplay environments, then as a way of recouping some effort, used a pay gate to get in, charging say 5 $L to get inside (a mere token of cash to most roleplayers in a virtual world who appreciate quality, and I'm normally under 1k), and a steady rate of 2 $L per hour to remain?
The gate for the land itself is buyable for 0 $L (free) on slexchange.com (Under gadgets or decor, I believe).
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Lian Hornet
Registered User
Join date: 28 Feb 2005
Posts: 7
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01-25-2006 09:58
Building is fun in SL... it isn't work.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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01-25-2006 10:03
From: Lian Hornet Building is fun in SL... it isn't work. That's really how I feel. But not everyone shares that enthusiasm for creativity. That's why we have a money system! 
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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01-25-2006 10:04
I would say it's work that's fun.
coco
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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01-25-2006 10:04
From: Yumi Murakami I start trying to do things in text-only, vai IM. This quickly breaks down when people constantly say "TP so we can meet" and I have to reply "why? my av doesn't look like my char and the location I'm in doesn't look like where we are, so it just makes it discongruous". So? Go ahead and TP them, and talk to them in-game. If things don't start out looking right, you can work together to MAKE them look right, if that matters. It certainly won't look any wronger than it does when you're IM-ing.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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01-25-2006 10:06
From: Enabran Templar That's really how I feel. But not everyone shares that enthusiasm for creativity. That's why we have a money system!  Well, except it backfires because if you don't feel the enthusiasm for creativity, you probably don't have any money either. If you can't integrate, there's not so much motivation to buy L$. In any case, most things I was looked for just aren't available at all, not just expensive.
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Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
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01-25-2006 10:10
From: Yumi Murakami "I don't understand any of this stuff, and I want to play not work". Actually building is quite simple; any avatar can rez a prim with just a coupel of mouse clicks. The difference is between building, and building something that looks good. That's where most people fall over, I'd guess, looking at the amount of half-built or gaudy looking constructions that are around the grid. Although of course the beauty of a build is down to the individual, if I go somewhere and think it looks hideous, I will tp straight out again. If, however, it's pleasant - or even tolerable - I will look round and see what there is. Yesterday I went to a mall and bought some chairs, because I stayed to look round simply because although the design was nothing spectacular, it was clean, open, and uncluttered. Lewis
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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01-25-2006 10:21
From: Yumi Murakami Well, except it backfires because if you don't feel the enthusiasm for creativity, you probably don't have any money either. If you can't integrate, there's not so much motivation to buy L$.
In any case, most things I was looked for just aren't available at all, not just expensive. omg sl sux we shud all quit 
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
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01-25-2006 10:25
I agree that building in SL is fun, I'm just learning (and awaiting my first big 'oops' that crashes a sim). My earlier post may seem disjointed..if you need clarification ask her eor contatc me in world (once the grid is bakc up). I was watching my snake shed his skin..his markings are beautiful.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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01-25-2006 10:37
From: Yumi Murakami In any case, most things I was looked for just aren't available at all, not just expensive. You know, my character's supposed to be a member of an alien species that function as a group mind. It takes 4-8 of them working together to operate at human level, and my pack of six is fairly typical. An avatar that's actually a pack of wolf-sized rat-things with long necks and manipulatory mouths like a Pierson's Puppeteer is a little beyond what SL can handle, and even one of them is way beyond my ability to create. So, you know, you're not the only one.
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Pypo Chung
Residen Meatbag
Join date: 26 Dec 2003
Posts: 220
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01-25-2006 11:22
From: Lian Hornet Building is fun in SL... it isn't work. If you see something in back of your head, and no matter how many prims you use, it never ends up being what you dream, its not fun, thats work. 
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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01-25-2006 13:47
Well, Pypo, that's what I mean when I say you have to let the creation have its own way. Stop trying to make it conform to what you thought it would be, or what you want it to be, but let it be what it wants to be. Allow it to come out of its shell and see what it is. What it wants to be is generally better than what you thought it would/should be, because it lives in SL and your imagined item doesn't.
It's kind of like - and this isn't an exact analogy, but it's kind of like if you had in mind a dress you wanted for the prom, and you went to the mall to find it, but you never found it, and the whole thing was frustrating. Better to go to the mall and see what dresses the mall has in mind for you, lol.
coco
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Gog Gremlin
Pretending to do work.
Join date: 8 Jun 2005
Posts: 32
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01-25-2006 13:56
From: Argent Stonecutter You know, my character's supposed to be a member of an alien species that function as a group mind. It takes 4-8 of them working together to operate at human level, and my pack of six is fairly typical.
An avatar that's actually a pack of wolf-sized rat-things with long necks and manipulatory mouths like a Pierson's Puppeteer is a little beyond what SL can handle, and even one of them is way beyond my ability to create. So, you know, you're not the only one. Oooh Sounds like the Tines from a Fire upon the deep? That could be a darn cool avatar! Ooh a Skroderider would also be neat if you could get the avatar hidden well enough without needing invis prims.
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Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
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01-25-2006 14:11
From: Yumi Murakami 3) So, I grit my teeth and start actually trying to build my own things to support it. It goes somewhat-well, but takes a lot of work. And what's the feedback from the folks? They all leave to do other things, saying "There's no point as nothing is happening and now you are always busy building stuff".
(sigh) Ok, I really don't know anymore. There must be SOME way around this. Anyone know?
I used a hybrid approach, myself; I encouraged people to "dress up" as their character and had a "VR environment cube" to simulate different places (although an actual build would certainly be preferred) but demanded imagination otherwise. On the other hand, my roleplaying is firmly based in tabletop/paper styles, with IRC-based techniques to make it easier to do in a text-chat-based environent, and may not be useful for someone desiring MUSH-style play.
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Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?” Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff
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