Plunkett's Law: In SL, it's *always* the full moon.
Adjust your expectations accordingly!
These forums are CLOSED. Please visit the new forums HERE
Plunkett's Law |
|
|
Bear Plunkett
Registered User
Join date: 2 Jan 2006
Posts: 11
|
02-27-2006 20:25
Plunkett's Law: In SL, it's *always* the full moon.
Adjust your expectations accordingly! |
|
Bertha Horton
Fat w/ Ice Cream
Join date: 19 Sep 2005
Posts: 835
|
02-27-2006 21:01
So it should have been werewolves instead of vampires. Check.
Does a Bear Plunkett in the woods? |
|
Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
|
02-27-2006 21:24
Plunkett's Law: In SL, it's *always* the full moon. Adjust your expectations accordingly! Do you know why that is? Oddly enough, in the SL solar system (SLolar SLystem?), both the sun and moon orbit our planet, rather than the planet orbiting the sun, and the sun and moon are always opposite each other, hence the moon is constantly full and there is never a solar eclipse. See http://secondlife.com/badgeo/wakka.php?wakka=llGetSunDirection for more information on this. P2 _____________________
![]() |
|
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
|
02-27-2006 21:30
Plunkett's Law: In SL, it's *always* the full moon. Adjust your expectations accordingly! I would love to just shut it off. It's a bother in some builds. How exactly can the moon reflect in closed spaces over water. Dumb planning. _____________________
![]() |
|
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
|
02-28-2006 05:29
The moon has been blue in my client the past couple of weeks, but it's reflection is still white. I agree with Martin. Just cancel the reflections,
_____________________
Visit the Fate Gardens Website @ fategardens.net
|