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Disable Physics

Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
06-12-2006 07:11
What happens when a region owner disables physics and/or collisions. Is the sim still useful?
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
06-12-2006 07:15
region owners can disable physics?
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
06-12-2006 07:19
Yeah Uhuh I done seen it in the estate tools.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
06-12-2006 19:53
Does nobody know the answer?
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Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
06-12-2006 20:11
Depends which one you disable. Disabling collisions might theoretically be useful; but disabling physics certainly isnt (cant move).
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GigasSecondServer
Wuvme Karuna
..:: Spicy Latina ::..
Join date: 6 Jun 2004
Posts: 1,669
06-12-2006 20:22
Everyone in the sim cant move! i did it before it was cool! LOL
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Laukosargas Svarog
Angel ?
Join date: 18 Aug 2004
Posts: 1,304
06-12-2006 20:25
From: Khamon Fate
What happens when a region owner disables physics and/or collisions. Is the sim still useful?


It's not really very useful ... it stops everything including AV movement. But a sim owner can get a camera just about anywhere in the entire sim so it might be useful for finding a griefer and getting rid of the problem. So I guess that's what it's really for.
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
06-12-2006 23:36
From: Laukosargas Svarog
It's not really very useful ... it stops everything including AV movement. But a sim owner can get a camera just about anywhere in the entire sim so it might be useful for finding a griefer and getting rid of the problem. So I guess that's what it's really for.


One could still sue nonphysics movement..
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
06-13-2006 00:42
might be to stop physic in case of a sim attack so the sim could avoid to crash
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
06-13-2006 07:27
I saw an ad yesterday that claimed a mall sim was low lag because collisions were disabled.
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Laukosargas Svarog
Angel ?
Join date: 18 Aug 2004
Posts: 1,304
06-13-2006 07:54
From: Khamon Fate
I saw an ad yesterday that claimed a mall sim was low lag because collisions were disabled.


Could well be some truth in that. Collisions can cause terrible problems for a sim especially if some physical object gets trapped in some tight corner and the collision handlers in the scripts aren't written efficiently. LL call that state "Deep Think"! Havoc is a pile of poo imho!

Recently when I'm around and I see very low dilation in Svarga I check the collision list (estate tools/Debug) and notice many times it's caused by Avatars sometimes registering 10's of 1000s in the collision counter ! This might be a new bug ? So far I havn't been checking whether the AV in question is covered in prims, could be that. This kind of lag doesn't seem to last for long and could also be one of the symptoms of that heavy lag that affects sims for short periods.

Mind you, I havn't seen this happen since the last update, perhaps this is one of the things they fixed.
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