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Hey LL...for next patch...

Suzanna Soyinka
Slinky Slinky Slinky
Join date: 25 Nov 2005
Posts: 292
08-09-2006 11:29
Since you all are adding numbers to the ilteration to delay the launch of 1.12.0 anyways...I thought I'd make a few suggestions for some more bugs for you to fix.

1.) Fix the bug thats causing mass selected prims not to take full textures. Thats annoying. You take 10 textured prims...select them all to retexture them, and at least 5 random faces on each prim will retain the old texture.

2.) Fix the bug thats not allowing people to tab through object data fields and color data fields effectively.

3.) FIX LEVEL OF DETAIL....AGAIN. Trees look like crap unless you get right up on them. This is not saving me enough frames for it to matter one way or another. Stop playing with the level of detail for the rendering engine..its starting to make me annoyed.

4.) Oh yeah....how about coming up with a way to keep banned people from using sensors to target agents on your land? That would be awesome.

Just some thoughts here...I'm sure I'll have a bunch more once I get logged in and see what else has been introduced with the new patch.
October Jezebel
Registered User
Join date: 5 Feb 2006
Posts: 22
08-09-2006 11:32
2: turn off caps lock, that one goes away right away when you do.
Suzanna Soyinka
Slinky Slinky Slinky
Join date: 25 Nov 2005
Posts: 292
08-09-2006 11:32
Since I'm in now.

How come E for flying up turns my avatar to the right and C for flying down turns my avatar to the left?
Suzanna Soyinka
Slinky Slinky Slinky
Join date: 25 Nov 2005
Posts: 292
08-09-2006 11:32
From: October Jezebel
2: turn off caps lock, that one goes away right away when you do.


I don't use caps lock while using the object/color data fields.