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George Taggart
Registered User
Join date: 12 Mar 2006
Posts: 11
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04-30-2006 16:15
I was watching this guy work on a self replicating object. It was a little yeallow smiley face ball. He had a area sectioned off about 10x10x10 and had a big warning sign about what he was doing. I watched him work on these things and there were no problems then inside his work area they started appearing first a few then 20 then 30 then they were gone. one managed to escape his work area I used my privleges the land owner gave me and returned it to him. I asked him what he was doing he pretty much said exactly what the sign warned about. He seemed a bit concerned that one escaped and said it was a female, and thanx for returning it. Now Ive been reading these forums about the self replicating objects and can see that theres a problem. He caused no trouble in the sim i was in. But what good can come from these things I mean in minutes there woulda have been hundreds , maybe thousands. Again im new but seems to me he was creating them to pass off to someone else, I may be wrong but again im new and know nothing really except how to operate my xcite products lol.
I sent an abuse report to the lindens via the ingame abuse thingy Im just curious: 1) is there any other use for self replicating objects other then grid attacks or griefing
again sorry for the 1 billionth thread on relpicating objects and my grammer
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elinor Benton
Registered User
Join date: 14 Jun 2005
Posts: 71
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04-30-2006 16:17
I am wondering that too.. why was this script brought into game in the first place. If a person owns something.. its self'replicating already just have to use a little finger power on your mouse lol
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-30-2006 16:18
Yes, there are legit uses.
It's also something a lot of scripters (myself included) fiddle with for fun, for various reasons (experimenting with generations, etc).
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Mianko Kirkorian
Registered User
Join date: 30 Mar 2006
Posts: 23
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04-30-2006 16:18
I am sure their is a use for the script the same idea could be used for a lot of things but i cant quite put it to words....
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-30-2006 16:20
From: elinor Benton I am wondering that too.. why was this script brought into game in the first place. If a person owns something.. its self'replicating already just have to use a little finger power on your mouse lol This *particular* type of script was created to do exactly what it does: crash sims. Self-replicating objects in general have a number of uses... virtual "life" simulations, for example. I use one to populate an empty sim or sims with a communication grid for dogfighting. They can be used to quickly build platforms or elevators or complex shapes. All sorts of legit uses, that are not easily done (or in some cases even possible) with "a little finger power on your mouse".
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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elinor Benton
Registered User
Join date: 14 Jun 2005
Posts: 71
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04-30-2006 16:24
Well said. I just had no idea what it could be used for.
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Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
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04-30-2006 16:24
I'll name one legitimate use.
A large, long, or tall object that on command builds itself from multiple identical components.
True that there are other ways of achieving this, but the self-replicator is the most elegant solution. I have a 4-part platform that is an almost self-replicating object (only one is a replicator the others are scriptless clones).
I have a few other rather useful purposes for self-replication.
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