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Some OGLE Info

Csven Concord
*
Join date: 19 Mar 2005
Posts: 1,015
02-04-2006 17:34
For those trying to use the OGLE tool to capture 3D, I posted something that might be helpful. It's not about how to get the tool to work; just detailing what I did with my avatar's geometry afterwards. Not sure where to post this, so it goes here I guess. Link
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
02-04-2006 18:09
Are you Jarod's alt?
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Csven Concord
*
Join date: 19 Mar 2005
Posts: 1,015
02-04-2006 19:01
Are you serious?
Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
02-04-2006 19:35
Hey Csven,

Great info. Is the solid geometry required for RP? How about point clouds?
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
02-04-2006 19:37
I think the permissions on your image are messed up.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Csven Concord
*
Join date: 19 Mar 2005
Posts: 1,015
02-04-2006 19:57
Solid geometry isn't necessary. I'm pursuing it because there are advantages to that kind of data. Point clouds should be avoided.

Permissions are set properly. Too many image bots scouring the web.
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
02-04-2006 19:58
From: Csven Concord
Permissions are set properly. Too many image bots scouring the web.
D'oh! Hadn't thought of that. Sorry.
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
02-04-2006 20:06
What advantages does solid geometry have?