My bad idea to stop crap like this
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Kristian Ming
Head Like A Hole
Join date: 5 Feb 2005
Posts: 404
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04-30-2006 18:00
An object may only use llRezObject if one of these conditions is true:
* The object has the same owner as the land it is over * it is assigned to the same group as the land, like auto-return checking * the land is damaged enable
Alright people, blow some holes in this for me before I write it as a feature proposal and start whoring myself for votes.
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Luciftias Neurocam
Ecosystem Design
Join date: 13 Oct 2005
Posts: 742
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04-30-2006 18:02
Better than most ideas.
I still like my idea to reengineer Pony Linden as a prim eating creature of nightmare.
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Akira Boyoma
Registered User
Join date: 1 Nov 2005
Posts: 18
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04-30-2006 18:04
That would make fights hard to do except at specific sims meant for battle. On top of that you would have to be a member. Also, not all fights that have llRezObject, are damage based.
There's probably more stuff, but I don't use llRezObject that often for what I do.
Its definately a better idea than taking away scripting privlages to free members!
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Liberty Akula
Registered User
Join date: 18 Nov 2005
Posts: 12
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04-30-2006 18:05
Not too up on my scripting, but I believe most guns/weapons use llRezObject to fire bullets, bombs use them to rez the "shrapnel" and all of that good stuff, things like Harbingers/MultiGadgets use them to rez bunkers, workshops, that'd kill a lot of scripting, and combat, and a lot of people like to go to +500 feet, rez a platform from their multigadget, and well, yeah =\, just wouldn't work, if I'm right on this.
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Selene Gregoire
Eyes of the Wolf
Join date: 14 Sep 2005
Posts: 681
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04-30-2006 18:07
From: Kristian Ming An object may only use llRezObject if one of these conditions is true: * The object has the same owner as the land it is over * it is assigned to the same group as the land, like auto-return checking * the land is damaged enable Alright people, blow some holes in this for me before I write it as a feature proposal and start whoring myself for votes. Renters won't be able to rez thier own furniture. Landlords would have to provide the furnishings at greater expense. Renters don't have the choice of furnishings... etc. Not all landlords require use of group to be able to rez. Not all landowners use autoreturn. I don't know about you but I usually avoid places where damage is turned on. In other words... this is gonna make alot of people unhappy by taking away thier choices... ah hell... I think you get the picture. *wanders off in search of something short term to do so she can keep checking for the reopening of the grid and get back to building*
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"Half of what I say is meaningless; but I say it so that the other half may reach you." "In the depth of my soul there is a wordless song." Kahlil Gibran 
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Almarea Lumiere
Registered User
Join date: 6 May 2004
Posts: 258
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04-30-2006 18:12
Add "the rezzed object doesn't have any scripts inside".
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Androclese Antonelli
Org. B-Day: 05/11/04
Join date: 25 Apr 2006
Posts: 96
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04-30-2006 18:12
I'm a UNIX Admin by trade, so that's where this concepts comes from... In my world, I would just run a ps, awk, xargs, and kill -9 to make the bad stuff go away. You cannot do there here, but this concept comes close. (bonus points to the people that know what I'm taking about) Evey object that spawns has a KEY, that is the Linden way. Why not have rezobject write that key to a db (global or sim specific) and make that db Lined-only accessable. Then, when a**hats pull this stunt again, the Linden's execute a script that kills all rez'd objects a sim(s) or globally. Sure, it will kill legitimate stuff as well, but it's better than having to shut the entire grid down for hours at a time.
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The Sculpted Garden Originally Born 5/11/2004 - New AV, Old Player. If you leave the game, don't delete your account, just make it 'free'. You'll lose your inventory like I did. *sniff*
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
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04-30-2006 18:19
Not to mention some vendors wouldnt work.
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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04-30-2006 18:23
I use the script legally (on my own land) but not as a damage sim. Others can take the other stuff, but limiting it to Damage sims will kill other things.
~Jessy
P.S. Those other things are self-rezzing fountains. Lower prim-cost on land and you can have a series going for more varied displays.
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When your friend does somethign stupid: From: Aldo Stern Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
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Kristian Ming
Head Like A Hole
Join date: 5 Feb 2005
Posts: 404
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Second Draft
04-30-2006 18:25
Ok, to be clear: Any *one* of these conditions needs to be true. That's it.
An object may only use llRezObject if any one of these conditions is true:
* has the same owner as the land it is over * assigned to the same group as the land * land is damage enabled * object is worn as an attachment * special land flag in the 'about land' dialog * objects are temp on rez * contain no scripts
*Any* solution is going to break something for someone. It's unavoidable. I'm trying to propose something as inobtrusive for the majority as possible.
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"When you're going through hell, keep going!" -- Winston Churchill
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Selene Gregoire
Eyes of the Wolf
Join date: 14 Sep 2005
Posts: 681
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04-30-2006 18:29
From: Androclese Antonelli Sure, it will kill legitimate stuff as well, but it's better than having to shut the entire grid down for hours at a time. As much as I dislike having to deal with the downtime I would much rather deal with it than have to rebuild/reset/rerez etc alot of things. Doing something like this would probably just p*ss people off and maybe cause them to leave SL. I don't think LL really wants that either.
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"Half of what I say is meaningless; but I say it so that the other half may reach you." "In the depth of my soul there is a wordless song." Kahlil Gibran 
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Selene Gregoire
Eyes of the Wolf
Join date: 14 Sep 2005
Posts: 681
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04-30-2006 18:33
From: Kristian Ming I'm trying to propose something as inobtrusive for the majority as possible. I know you are Kristian and I do appreciate your effort very much. I'm just of the opinion that LL knows SL best and are the most qualified (since they work with it daily) to find a reasonable solution and implement it. No offense/insult intended. 
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"Half of what I say is meaningless; but I say it so that the other half may reach you." "In the depth of my soul there is a wordless song." Kahlil Gibran 
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Myrilla Vixen
Definitely Bloo
Join date: 11 Jun 2005
Posts: 143
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04-30-2006 18:43
my biggest issue with this is it will not stop griefers, they will adapt to the rules. We had alot of ideas, some of them decent, when O2O became a huge issue. Object to Object was ruined for alot of people for the exact same reasons that this happened.
How about we go back to the 10 bucks for a basic account? And we issue a back charge to all the old accounts that got in free? Even a 10 dollar charge would keep out some of the flak, and they would have an actual credit card charge to follow.
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Sera Cela
A little bit of crazy
Join date: 15 Sep 2005
Posts: 197
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04-30-2006 19:02
From: Kristian Ming Ok, to be clear: Any *one* of these conditions needs to be true. That's it.
An object may only use llRezObject if any one of these conditions is true:
* has the same owner as the land it is over * assigned to the same group as the land * land is damage enabled * object is worn as an attachment * special land flag in the 'about land' dialog * objects are temp on rez * contain no scripts
*Any* solution is going to break something for someone. It's unavoidable. I'm trying to propose something as inobtrusive for the majority as possible. Some great ideas, however it's easy to see the holes in them. Especially the land is damaged enabled one. Use one piece of land as a spawn zone, randomly shoot off the objects to another area, have them check to see if they are on damage enabled land, if they are they start a new spawn zone, if not move to another area and check again. Also the "objects are temp on rez" would be pretty bad, since you can have a temp on rez object re-create itself every 30 seconds or so.
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