I'm hoping for this to snowball in favor of fixes, personally, but what would folks like to see worked on more, _after the 1.12 group patch_?
I find SL increasingly slow these past few weeks and updates. Inventory searches that used to come up within five seconds take up to and over a minute now, which isn't really a good time given that my inventory count is only of medium range at 6500 items. Less than it was when I was getting the five-second returns. It was approaching 9000 at the time.
(I'm working to try and get it to 3000 or below, come heck or high latency. Darned if I know where such a high number comes from!)
Besides that, in-world performance issues are worsenning as well. High traffic sims like Lusk are requiring restarts almost daily because they keep getting bugged up and suffering dilation spasms. And has anyone tried to go flying lately? With planes? The fall-throgh-world slow handoffs are as bad as they've ever been. It wasn't that long ago that they were greatly improved, so how did we let them go downhill again so quickly?
"Lag" in general has seemed like more of an issue to me. Everything is just plain slow or buggy.