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Katlin Aridian
Pippi Girl/Barbie World
Join date: 10 Nov 2005
Posts: 150
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07-21-2006 16:56
Is anyone else being "stabbed" by wild prims? What I mean is, for some reason, bits of my prim hair, nearby buildings, trees, etc., keep suddenly mutating ... extending into long, crazy bits ... and exploding on my screen as "stabbing" at my avatar. Any movement of my avatar causes this. It also causes pink and/or gray "sheets" in the sky. It's like some creepy acid trippy version of SL. I did just download today's fix-it. Fixed nothing in regards to the above. I'm still being stabbed by prims gone wild. Anyone else experiencing this? Any quick graphics fixes? Thanks!
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Beatfox Xevious
is THOUSANDS OF PEOPLE
Join date: 1 Jun 2004
Posts: 879
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07-21-2006 18:17
Yikes! Sounds like something out of a bad horror movie!  Did this just start happening after the update, or were you getting it previously? Have you tried updating your video drivers yet? It almost sounds like a hardware problem with your video card. I certainly hope it's not, though...
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My Beatworks: Zephyr Chimes wind chimes, the KanaMaster Japanese kana tutor, and the FREE Invisibility Prim Public. Look for them at the Luskwood General Store in Lusk (144, 165).
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Phedre Aquitaine
I am the zombie queen
Join date: 26 Jan 2006
Posts: 1,157
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07-21-2006 18:21
Check your video card's temperature.  If it's not too hot, make sure you have the latest drivers. Failing that, I dunno, hon.
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From: Billybob Goodliffe everyone loves phedre (excluding chickens), its in the TOS 
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Fenrir Reitveld
Crazy? Don't mind if I do
Join date: 20 Apr 2005
Posts: 459
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07-21-2006 18:23
My laptop does this. GeForce 440 Go video card chipset; It's the bare minimum of the low-end requirements for SL. In effect, I see all of the prims surrounding me suddenly "explode" as if their vertices are randomly displaced by vast amounts. It lasts for a few seconds and then resumes back to normal.
I think it's a vertex shader problem as it happens when hardware lighting is enabled.
Try turning off hardware lighting (ie: revert to Sun & Moon lights only, which I believe reverts back to software-blended lighting model), and also try updating your graphics card drivers.
I am reasonable sure a driver update would solve my problem, but sadly Nvidia stopped supporting that chipset a long time ago. (And so did Toshiba... Rock, meet hard place.)
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Zoe Llewelyn
Asylum Inmate
Join date: 15 Jun 2004
Posts: 502
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07-21-2006 18:37
You are seeing what we call "Artifacts"...basically the video card is not correctly rendering the data and polygons are being rendered and connected in a way that doesn't make sense and thus appears rather crazy on your screen.
What video card are you running? Any number of things can cause the types of srtifacts you are seeing, from an under-par video card to driver issues to overheating and more.
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Katlin Aridian
Pippi Girl/Barbie World
Join date: 10 Nov 2005
Posts: 150
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07-21-2006 19:57
Ha! I think I found the culprit. I went into Preferences -> Adv. Graphics, and found a setting for "Enable AGP." It was checked off, though I hadn't touched it previously. I unchecked it, and voila - no more wild, crazy prims. Crossing my fingers, but I'd say it's fixed. 
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Phedre Aquitaine
I am the zombie queen
Join date: 26 Jan 2006
Posts: 1,157
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07-21-2006 20:01
Awesome. 
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From: Billybob Goodliffe everyone loves phedre (excluding chickens), its in the TOS 
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