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How would you enable a "Remote Desktop on a Prim" ?

Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
12-28-2008 07:45
Hi;

I am not sure where to post this. So i do it in my "home" forum ;-)

We recently had a discusison about using "Browser on a Prim" for online tutorials.
The idea was to use a remote access software which allows to watch a remote desktop from a browser window. There is at least one solution on the market, which claims, that they only need javascript on the browser side... We have done some tests and we failed. The software we wanted to use does open subwindows and it works with https

Second Life does not seem to support https?. And i doubt, that it supports subwindows (popup windows). When i enter the link to the remote desktop page on my land, my SL client simply shows the media texture and the hour glass. Eventually the browser becomes very very slow, but nothing happens on the media prim.

We also have tried something with a streaming server some time ago, but the results where not satisfying. Especially there was near to no synchronisation between the streaming media and the in world voice system. And the source computer would need high resources in order to drive a 3D application plus a streaming source driver...

So has anybody ever tried such a thing like desktop on a prim ? And if so, what is a reliably working method ?

Thank you for any hint.
Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
12-28-2008 10:57
It's fairly easy to broadcast your desktop as a live video stream using a service like Ustream.tv and software like Manycam - but it's a bit trickier to get that video into SL.

SL uses Quicktime to view videos, and Quicktime doesn't support streaming Flash-based video. All of the free steaming services I have found use Flash to stream the video, so they are not compatible with SL.

Sounds like you've tried hosting you're own streaming server, which is the only other option I can think of. You might get better results by sending the live video to a streaming service (similar to the way most custom audio streams are served for SL), but you'd still need to run SL and the capture software on the same machine.

As far as synching the audio to the video, you might get better results by broadcasting the audio along with the video, rather than using SL's voice chat for the audio portion.
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