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NOMI (Chisel) -Sculpted Prim Relief Maker-

Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
11-30-2007 14:06
Hello, I am a developer of ROKURO.

I made the tool which makes the relief of a sculpted prim.

NOMI is the software which simply makes sculpted prim of relief from one picture using the brightness of it. A preview can be checked before uploading to SL.
From the original picture, the software outputs a sculpted prim picture and a texture picture.
Moreover, better relief can be achieved if the desired height information is added and processed.
A user moves a control point, can smooth the surface of relief or can make the relief which is not a square.
NOMI means chisel in Japanese.

You can download and try it from the following URL.
http://kanae.net/secondlife/

Please enjoy this tool.
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-30-2007 14:20
Took a quick look, seems like it could do some cool things ^^
Reminds me of HM2Sculpt, but with more possible...if tat makes sense lol...

Thanks for another great tool ^^
_____________________
Owner of DemonEye Designs Custom Building and Landscaping
Owner and Blogger, Okiphia's Life
http://okiphiablog.blogspot.com/
Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
11-30-2007 15:36
wow, can you say "bump maps"? This will be extremely useful. Thank you! :)
_____________________
Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
12-01-2007 11:47
Looks impressive, will start testing soon.



From: Yuzuru Jewell
Hello, I am a developer of ROKURO.

I made the tool which makes the relief of a sculpted prim.

NOMI is the software which simply makes sculpted prim of relief from one picture using the brightness of it. A preview can be checked before uploading to SL.
From the original picture, the software outputs a sculpted prim picture and a texture picture.
Moreover, better relief can be achieved if the desired height information is added and processed.
A user moves a control point, can smooth the surface of relief or can make the relief which is not a square.
NOMI means chisel in Japanese.

You can download and try it from the following URL.
http://kanae.net/secondlife/

Please enjoy this tool.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
12-01-2007 13:56
Domo Arigato!

I can't wait to try it!
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
12-01-2007 14:37
Here's a quick test attached.........

This tool has BIG potential and must say for those with Photoshop experience. For this test I used Photoshop myself.......
Alyx Sands
Mental Mentor Linguist
Join date: 17 Feb 2007
Posts: 2,432
12-01-2007 18:38
THANK YOU, Yuzuru! You ROCK!!! :) I already use Rokuro (the professional version) and love it!
_____________________
~~I'm a linguist. RL sucks, but right now it's decided to be a little less nasty to me - you can still be nice to me if you want! ~~
->Potestatem obscuri lateris nescitis.<-
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
I released the Tutorial video of NOMI to YouTube.
12-03-2007 18:55
I released the Tutorial video of NOMI to YouTube.
http://jp.youtube.com/watch?v=TWAeZ9WcXEg
I want you to see.

To Okiphia Rayna
I do not know HM2Sculpt. I am glad when I have you teach about it.

To Darien Caldwell
Since NOMI makes a height reflect through a control point, what may be called bump maps, or I am anxious.

To Gusher Castaignede
Thank you. Please test NOMI.

To Ceera Murakami
Dou Itashimashite. Please test NOMI.

Gusher Castaignede
It is as your saying. I expect that 3D can be enjoyed by 2D.

Alyx Sands
Thank you! I am glad to get you to be glad.
http://jp.youtube.com/watch?v=TWAeZ9WcXEg
I want you to see.

To Okiphia Rayna
I do not know HM2Sculpt. I am glad when I have you teach about it.

To Darien Caldwell
Since NOMI makes a height reflect through a control point, is it what may be called bump map?

To Gusher Castaignede
Thank you. Please test NOMI.

To Ceera Murakami
Dou Itashimashite. Please test NOMI.

Gusher Castaignede
It is as your saying. I expect that 3D can be enjoyed by 2D.

Alyx Sands
Thank you! I am glad to get you to be glad.
Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
12-04-2007 15:58
I am buying NOMI tonight. Thanks again for another awesome sculptie tool!
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ie. lameness, limping, gameness, claudication

secondlife://Amaro/77/130/39
Come to Thunderclap: the gospel chapel
and Thunderburst: Mens clothes and more.
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
I released the Tutorial video of NOMI to YouTube.
12-10-2007 13:30
I released the Tutorial video of NOMI to YouTube.
http://jp.youtube.com/watch?v=q5vX01co1gw
Making a solidified map.
Please see it.

Thunderclap Morgridge
I am glad because you were pleased with it.
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
I updated NOMI to 1.10.
04-12-2008 22:23
This is update of NOMI which I promised by Life 2.0 Spring.
I am sorry to have kept you waiting for a long time.

The following points were updated.
-PRIM_SCULPT_TYPE_PLANE was Supported. Two project type was added.
-Function of copy protection by transparent was added.
-A BMP file can be Loaded as a sculpted prim.

NOMI 1.08-1.09 users can use their password.

And I will update NOMI's Readme further in the near future.

Please visit my web page http://kanae.net/secondlife/
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
I updated NOMI to 1.11.
05-29-2008 22:34
Hello. I updated NOMI to 1.11.

The following points were updated.
-The display language of the internal error was changed into English.
-The description of an output of an OBJ file was changed.
-The Load of OBJ file is corresponded to a new OBJ file. You can also load the OBJ file outputted before.
-The preview pane became more exact.

NOMI 1.08-1.10 users can use their password.

I added temporarily the function to move a preview using SpaceNavigator as well as TATARA.
SpaceNavigator is recognized automatically.
If you have SpaceNavigator, please try it.

Please visit my web page http://kanae.net/secondlife/
Icarus Lytton
Registered User
Join date: 9 May 2007
Posts: 66
05-30-2008 07:26
From: Yuzuru Jewell
Hello. I updated NOMI to 1.11.

The following points were updated.
-The display language of the internal error was changed into English.
-The description of an output of an OBJ file was changed.
-The Load of OBJ file is corresponded to a new OBJ file. You can also load the OBJ file outputted before.
-The preview pane became more exact.

NOMI 1.08-1.10 users can use their password.

I added temporarily the function to move a preview using SpaceNavigator as well as TATARA.
SpaceNavigator is recognized automatically.
If you have SpaceNavigator, please try it.

Please visit my web page http://kanae.net/secondlife/


Hey, do you have any plans to bundle ROKURO and NOMI? I bought ROKURO Pro yesterday but if you had a bundle with the two combined at a slightly lower price, I'd have gotten NOMI as well. They are complimentary really and I think a lot of people would like both.
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
Sorry, I have no plan to bundle ROKURO Pro and NOMI.
06-01-2008 14:38
Thank you for using ROKURO Pro, Icarus Lytton.
And thank you for the proposal of a bundle ROKURO Pro and NOMI.
I considered your proposal.

Management of bundled software is very complicated.
The fee of update is complicated similarly.
But I would like to make the charge system simple, because I think that Simple charge system leads to satisfaction of a customer.
So, I have no plan to bundle ROKURO Pro and NOMI.

I'm sorry to be unable to meet your expectation.
Yuzuru Jewell
Developer of ROKURO
Join date: 24 Apr 2007
Posts: 86
I updated NOMI.
05-27-2009 22:09
I updated NOMI to 2.0.21. The improvements of SHIBORI are as follows.
-Two projects were added.
If it is rotated, I can edit a table and the reverse side.
-The project can use the aspect rate which can be edited.
-The tab was added to the edit pane.
An old edit pane is called TSUCHI and a new tab is called NOMI. You can edit height with a NOMI tab. You draw height relative to absolute height, use gaussian blur, or can do the pickup of height.
-The function which I rename when there is the same file name was added.
-The function to memorize a preservation reading file name for every kind of file was added.

You can download it from http://kanae.net/secondlife/nomi.html

NOMI 1.08-1.11 users need to purchase an updated license from the serial box in SL at:http://slurl.com/secondlife/Phasic%20Foo/32/13/23

You can know how to use NOMI 2.0 by the following tutorial blog.
http://yuzurujewell.blogspot.com/

Please check it.