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Help on Joints |
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Karighan Wilde
Member
Join date: 2 Aug 2004
Posts: 29
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08-05-2004 02:30
I couldn't find any material on just how the joints work in SL. Can anyone provide a basic overview and how to?
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Talen Morgan
Amused
![]() Join date: 2 Apr 2004
Posts: 3,097
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08-05-2004 04:27
For all intended purposes joints are broken and don't work the way they should.
_____________________
Build a man a fire and he'll be warm for a day...set a man on fire and he'll be warm the rest of his life
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Garth FairChang
~ Mr FairChang ~
Join date: 24 Jun 2003
Posts: 275
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Joints are broken
08-05-2004 05:10
Right now joints are dangerous to use. Andrew was gonna fix them for 1.3 or 1.4 but I guess he never got to them
DO NOT USE Note to Andrew: Please correct me if I am wrong on this _____________________
Garth FairChang ~Cheeky Brit~
' Have a nice day ![]() http://www.fairchang.com |
Kris Ritter
paradoxical embolism
![]() Join date: 31 Oct 2003
Posts: 6,627
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Re: Help on Joints
08-05-2004 05:13
Originally posted by Karighan Wilde I couldn't find any material on just how the joints work in SL. Can anyone provide a basic overview and how to? Attach to hand. Accept perms. Inhale. Exhale. Oh wait... ![]() |
Taun Patel
Geothermal Madman
![]() Join date: 5 Mar 2004
Posts: 222
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08-05-2004 07:34
Playing with joints is waaaaaaaaaay dangerous. I crashed Solang a few times while building fish with swinging tails! HAVOK 2 is rumored to be able to fix this, but it's also rumored to cure cancer AND halitosis ...
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Jake Cellardoor
CHM builder
Join date: 27 Mar 2003
Posts: 528
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08-05-2004 10:58
See this thread:
/8/0e/13664/1.html In there you'll find a link to the original description of joints. There's also a link to what was a useful discussion of how to use joints, but that thread was deleted during the forum reorganization, so the link is now broken. |
Karighan Wilde
Member
Join date: 2 Aug 2004
Posts: 29
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08-05-2004 11:51
Thanks
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Taun Patel
Geothermal Madman
![]() Join date: 5 Mar 2004
Posts: 222
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08-05-2004 12:07
Karighan, I think from following the other post I know what you're trying to do, the hair thing. A joint wouldn't work when attached to an avatar. Objects attached to avatars lose any physics properties (cant fall, cant "dangle" cant swing). If I'm wrong about that someone say something, but I've been trying to make a choker with a shell on it that sways and it's not happening
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Karighan Wilde
Member
Join date: 2 Aug 2004
Posts: 29
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08-05-2004 22:07
Eh, no problem.
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