Chiara Fierenza
Registered User
Join date: 14 Mar 2009
Posts: 14
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04-24-2009 13:50
Hello everybody... is it possible to make beveled edges?
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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04-24-2009 14:38
Not with a normal prim. It can be done using sculpted prims, however.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
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04-24-2009 14:40
Yes, and no.
You could utilize more natural prims to create a visually beveled object, but you can't cause a 'true' bevel with natural prims. If it's absolutely necessary to have a truly beveled prim, or keep the prim count as low as possible, you can use sculpted prims to achieve the effect.
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Chiara Fierenza
Registered User
Join date: 14 Mar 2009
Posts: 14
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04-24-2009 14:44
Thank you all... actually I am building a house and I use megaprims. There are two walls that I would like to have sculpted edges... and if i understood correctly this can me done only with sculpt, right?
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
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04-25-2009 03:45
I always thought bevelled edges are nothing more than angled edges, in which case you can definetly make them with a regular box prim.
But I might be wrong..
what I am not wrong about is that I was just at a sim that had 14100 prims on it, mainly Sculpies and it made me crash... talk about looking like hell. I have never seen such a mess on here before. If a sculpt cannot load its shape within a few seconds, what is the purpose of using them?
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Ponk Bing
fghfdds
Join date: 19 Mar 2007
Posts: 220
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04-25-2009 05:58
What's wrong with tapering a prim?
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Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
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04-25-2009 08:45
From: Chiara Fierenza Hello everybody... is it possible to make beveled edges? In order to understand exactly, if your bevelled edges can be done with prims or must be done with sculpties, maybe an example foto would help to determine the answer ? I was looking up the term "bevelled" and it seems to be either a rounded or a sharp edge, it may have some more complex structure, but it does not need to ... So for me the answer to your question depends on what exactly you want to achieve...
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