Jean Swashbuckler
Registered User
Join date: 15 Aug 2008
Posts: 194
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01-10-2009 08:43
I have a texture (a map) that is on one of the faces of a prim. The texture has multiple location points that people would have an interest in teleporting to.
Is there a way to add SLURLs to the prim overlaying the points on the texture so a resident can click and tp to that location? Thanks for any ideas...Jean
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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01-10-2009 09:46
You have a script using the new touch location functions, detect the touch, and chat the location.
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Jean Swashbuckler
Registered User
Join date: 15 Aug 2008
Posts: 194
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01-10-2009 09:50
From: Argent Stonecutter You have a script using the new touch location functions, detect the touch, and chat the location. Terrific Argent, thanks for the pointers.
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Naiman Broome
Registered User
Join date: 4 Aug 2007
Posts: 246
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01-10-2009 13:08
From: Argent Stonecutter You have a script using the new touch location functions, detect the touch, and chat the location. What new function?
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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01-10-2009 13:28
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Zen Zeddmore
3dprinter Enthusiast
Join date: 31 Jul 2006
Posts: 604
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01-10-2009 15:30
it's a wonderful new utility. I've been exploring the possibilities for weeks now. Think "Analog sliders" for controls. How cool is that? include an llOwnerSay("X= " + (string)range.x + " Y= " + (string)range.y); and you'll get more data points than you can shake a stick at. you can cordon off areas with if( (xPointTouched < A && xPointTouched > B) && (yPointTouched < C && yPointTouched > D) { //insert what ever code you want to occur when the area is touched } Have fun 
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A kilogram of programmable nanobots can lower the certainty of both death AND taxes.
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