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Wings3D question..

Drexell Bruder
Registered User
Join date: 21 Jun 2006
Posts: 2
02-24-2009 17:31
Over the past few days I've been taking a crash course in learning how to make sculpted prims for SL. I've made quite a few small things.. a vase, a birdbath and a small beanbag. My problem is that I need to know how I can upload these sculpts with the texture I made for them in Wings3D, presently the only thing that uploads is of course the shape of the object I made without the texture. Do I have to upload the uvmap into SL and adjust it like that? The one time I tried it didn't wrap around properly at all like it did in Wings3D. I scoured around and heard of baking textures, but I really have a lot to learn.. it doesn't help that a lot of tutorials end when texturing isn't even done on the object.

I looked around this forum and saw a lot of info for maya and blender, but being a noob for now I'll stick with Wings3D. I apologize if this is a question that was answered, or I missed somewhere..

Thanks for any help!
Sardonicus Jacobus
Registered User
Join date: 5 Feb 2007
Posts: 128
02-25-2009 08:12
this is a nice texturing tutorial for sculpties using Wings3D:

http://www.mermaiddiaries.com/2007/06/day-279-sculpted-prims-tutorial-part-4.html

good luck!