VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
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08-01-2009 12:18
Curious if there is a JIRa on fixing the repeats per M button so that it calculates All sides of a prim correctly instead of just a few sides? Especially on cuts and hollows?
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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08-01-2009 12:49
Good question. On a related note ... within the past month, I've been having trouble with textures not automatically resizing uniformly as I stretch a prim. If I stretch the prim, I find that the textures on some faces scale to the new size and others don't. I thought at first that I had tripped some switch by mistake, but it doesn't always happen, and it doesn't necessarily happen to all sides of the same prim either. It's truly annoying, and it never used to happen. Is this a "feature" of the latest client upgrade (which has other, more serious problems)?
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It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....  Look for my work in XStreetSL at 
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
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08-01-2009 18:01
From: Rolig Loon Good question. On a related note ... within the past month, I've been having trouble with textures not automatically resizing uniformly as I stretch a prim. If I stretch the prim, I find that the textures on some faces scale to the new size and others don't. I thought at first that I had tripped some switch by mistake, but it doesn't always happen, and it doesn't necessarily happen to all sides of the same prim either. It's truly annoying, and it never used to happen. Is this a "feature" of the latest client upgrade (which has other, more serious problems)? its all discombobulated .. thats why I asked
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