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HELP!! Yet another problem in Blender

Layla Honi
Registered User
Join date: 1 Nov 2007
Posts: 171
12-08-2008 16:14
Here I thot I was getting the hang of basic Blender. I don't know what happens and undo does not bring it back. This happen a few other times too.

I have been using alt/E/5 to edge loop then alt/E/9 to loop to region while editing my model. The all of sudden everything including the camera and light disappears and the window zooms out and changes view. After I got back to front view, the only thing still there is the background pic I'm using. I have no I idea what happened...if I hit the wrong keys I dont' know what they are. I am really pissed. I've spent hours and hours and hours working on this model and now it's gone. I'm using Domino's Blender scripts for a cylinder.
Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
12-08-2008 16:46
go to object mode.
then look at the menu line at the bottom of the3D view: it looks somethging like:

[#] View Select Object [ObjectMode] ... [Global] <HERE> ....

Where i marked <HERE> you see 20 litle squares organised in 2 blocks of 10 elements, each block organised in 2 rows of 5 element. These are 20 layers, which you can enable/disable.

Click on the top leftmost square (the only enabled layer by default) and your objects are back. If you want to select multiple layers at once, SHIFT click on each layer you want to enable/disable

good luck
Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
12-09-2008 00:29
Gaia's suggestion should fix it. I suspect you pressed the "9" twice so the second press took you to viewing layer 9. The hotkeys for the layers are 1 to 0 for layers 1 to 10, and alt 1 to alt 0 for layers 11 to 20. You can hold down shift with these hotkeys to enable multiple layers at once.

You can usually see which layers have stuff on from their icons.
Layla Honi
Registered User
Join date: 1 Nov 2007
Posts: 171
12-09-2008 11:53
Yes guys, thanks:) That's what happened. I was so worried I lost my work.
I'll be glad when I learn more about Blender. I'm managing to make a nice model. I hope it turns out nice in world. What I've learned so far has become familiar now.

One question about vertices. In may first attemp of making the motor, I eneded up up doubles. I don't know how I got them since I was taking care not to make any. I was moving vertices and edges aligned to others to get the shapes I needed. If two vertices are very close or in the same space does Blender make a doubles? How are doubles formed if you dont intentionally make them?


How do you bring another .blend file into another scene? I made the pipes in a seperate file and now I want to bring them into the same file (scene)as the rest of the motor parts I am working on.