Hello,
I'm having the following problem with joints. I've got two multi-prim objects that are jointed together. The object that is jointed "to" the other object has a script on it that rotates it back and forth. Everything works fine so far. The problem happens when I take the object into my inventory and re-rez it. Upon re-rezzing, the jointed objects are sometimes up to 1.5 meters apart, and in different relative rotations than they were when i took them into my inventory.
It this a bug or something i'm doing wrong with the objects?
Thanks for any help,
- Neo