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Wings 3D "First Hour" Tutorial Needed

Ethos Erlanger
Registered User
Join date: 1 Oct 2006
Posts: 4
02-17-2009 07:52
After following through several of the tutorials available for Wings 3D, it is apparent that what I needed and I think many others may need is a tutorial targeted to the user who would like to try making sculpties for Second Life, but has very limited experience with any graphics software.

As the staff at Linden Labs is aware, the opportunity to serve new users best is in the first hour. That first hour could be a deal breaker if some understanding of the rudimentary functions of the program is not achieved.

In the first hour, the tutorial should show these items:

1) Preview all the next 6 steps
2) Acquiring the software and installation
3) Acquiring the plug-in needed for exporting SL sculpt maps.
4) Basic creation of a sphere with a simple modification that allows the user to see the outcome as a uniquely sculpted object in SL
5) Exporting that object as the sculpt map (texture)
6) Importing that bitmap file as a texture
7) Creating a sculptie prim and applying that texture to a sculpted prim
8) Review all the preceding steps

After this one hour, a feeling of having a touchstone base of skills will give the user confidence that they can make sculpties using Wings 3D

The last item specific to this software in it's current infancy is that the tutorial should be monitored for it's relevance and redone periodically as the software takes shape. I am seeing tutorials that indicate some items are on the bottom of the screen and now they are on the top. These small differences are critical and often confusing for the new user in their first hour of use.
Omei Turnbull
Registered User
Join date: 19 Jun 2005
Posts: 577
02-17-2009 09:53
Ethos, this sounds like a great idea. I hope you will follow through and be the one that does it.
Flavia Fiertze
Registered User
Join date: 20 Jun 2008
Posts: 3
Yes! Please Create this Video Tutorial Series!
08-10-2009 15:22
Ethos, I also hope you will create the tutorials. The current information is difficult for the novice to apply.
Alexandria Paine
Registered User
Join date: 22 Jul 2007
Posts: 18
ya..this would work if it were MAC friendly...
08-10-2009 16:32
sl isnt mac friendly,

neither is exporting a 32x32 in zbrush to wings...unsported mesh size when i know this is the right mesh size.


-not helpful.