Sweet Thirty
Registered User
Join date: 23 May 2005
Posts: 14
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07-26-2009 11:01
I'm clueless so thanks for you help.
How can I link prims together and still have only one of them move, like with wings. I want the wings to move side to side but not the rest of the body... I can do that right?
Do I just not make the prim with the script the root prim?
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Paul Wardark
Wait, what?
Join date: 10 Jan 2009
Posts: 383
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07-26-2009 11:10
Right. If you make a four prim bird (body, head, two wings) and link them with the body as the root, you can put all kinds of animation scripts into the wings to make them move like wings.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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07-26-2009 17:58
From: Sweet Thirty I'm clueless so thanks for you help.
How can I link prims together and still have only one of them move, like with wings. I want the wings to move side to side but not the rest of the body... I can do that right?
Do I just not make the prim with the script the root prim? yes, you can do that, yes it can be in the root (depending on what function you use... llSetLinkPrimitiveParams would be the one to look at) or you can do it from a script in the wings (which will probably be easier) with llSetLocalRot
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