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Making Space For A Door ?

Jimbo Mimulus
Registered User
Join date: 30 May 2008
Posts: 75
10-12-2008 08:25
Hi All,

quick (n00b) question

I have a 10 x 10 wall that i want to put a space in for a door. How do i go about it ?

I've tried cutting it, hollowing it & a combination of the 2. But i just can't seem to get it right.

Any help would be most appreciated.

Thanks in advance
Jimbo
Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
10-12-2008 08:51
for various historical and technical reasons, there are no general cutouts in SL. To make a door, you have to build around the space with multiple prims, or else learn to live with the hollow/cut

Another approach is to just draw the door on your wall texture. Then make the wall Phantom. People can just walk through it.

Fancier is to add a script that only makes the wall phantom when you or your friends are near the wall. You can walk through it, but strangers cannot (well, are less likely to, anyway).
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
10-12-2008 13:08
the skill is to learn to make a door (hole) in a wall with as less prims as possible, using a 10 x 10 prim you can do it with 4 inclusive the door. with a smaller surface area you can get a reasonably proportioned door with 3 prims max.
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
10-12-2008 14:48
For a general question like this, try doing a search of this forum's archives to see what previous answers have been for the same question. In this case, use "door" as your search keyword and you'll end up with quite a stack of helpful threads. One of the most recent ones is at /8/1d/273543/1.html. Take a look.
VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
10-14-2008 06:13
Glad that this thread is not about that sculpty mess.

as for an actual Answer:

Take a Box- make it 3M x 10M x 0.5M

Rotate it to X = 90 Deg

Then Use Path Cut - Begin: 0.375 End : 0.875

Then Hollow it to about 70%


This will give you a decent sized opening for a single Door - make wider for Double Doors
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Dartagnan Nakajima
Registered User
Join date: 2 Feb 2008
Posts: 192
10-20-2008 08:47
From: VonGklugelstein Alter
Glad that this thread is not about that sculpty mess.

as for an actual Answer:

Take a Box- make it 3M x 10M x 0.5M

Rotate it to X = 90 Deg

Then Use Path Cut - Begin: 0.375 End : 0.875

Then Hollow it to about 70%


This will give you a decent sized opening for a single Door - make wider for Double Doors




I had the same question. This answer was awesome. Thanks.
Hunter Benazzi
Registered User
Join date: 8 Mar 2008
Posts: 18
10-22-2008 09:26
Same answer that I use, but one other adaptation on the idea if you want a central door:

crate a cube, rotate it so that the top face is facing you, stretch it to make a wall.
Hollow it out to the door size and then drag the bottom just below the base line - you need to mess about with the texture off-sets etc to match them up afterwards, but it works well.
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