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Mirroring a sculptie in 3d Studio

Rouge Darcy
Registered User
Join date: 10 Oct 2007
Posts: 5
09-28-2008 09:10
Ok, this must have a really stupid solution, but I can't figure it out.
I'm trying to mirror a sculptie in 3d Studio 9 using the mirror modifier, but I end up with an inverted sculptie in SL, the inside part becomes the outside part and it looks sort of right except the fact that it is "transparent" (I hope you got what I mean).

Any solution?

Thank you in advance :)
Rouge Darcy
Registered User
Join date: 10 Oct 2007
Posts: 5
09-28-2008 09:31
Solved flipping the UVW Map :)
Pygora Acronym
User
Join date: 20 Feb 2007
Posts: 222
09-28-2008 10:18
Also fixable by using Reset X-form and flipping normals, or flipping a channel in Photoshop.
Rouge Darcy
Registered User
Join date: 10 Oct 2007
Posts: 5
09-29-2008 04:28
Actually the first thing I tried was to flip channels in Photoshop and no combination seemed to work properly...
whyroc Slade
Sculpted and Blended
Join date: 23 Feb 2007
Posts: 315
09-29-2008 07:57
In the SL release client you can mirror and inside out the sculptie.. great new feature!

-c
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