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Please!! help me slay this monster that eats my jewelry prims!!!

Zaria Zamani
Registered User
Join date: 11 Oct 2007
Posts: 3
08-14-2009 09:21
I hope someone can help with this.. I went to live chat first and was directed to fill out a ticket... ha! that was 5 days ago and I see the message still as new without anyone responding, so here is the issue.. I tried to create a necklace using nano beads but before even finishing the chain base, prims started disappearing, the creator of the necklace rez and beads speaks only Japanese and I guess didnt understand the translator used asking for help. Hopefully, someone here can share some wisdom.

Is there anything structually that can be done when creating this necklace that would assure friends and prospective clients will be able to see the entire necklace without breaks or without needing to inform everyone about changing the settings? I am aware and understand about the 'disappearing bug' solution to change the debug settings with the word 'renderMaxNodesSize' and raising the default value of 4096 to 6000, but let's face it... alot of people feel challenged by anything having to do with 'advanced'.. and I have a hard time believing there is not some solid way to do avoid the issue by doing something in the creation process... so please I ask those of you who may have conquered this issue in the past please share what you know that could fix this in the creation process..
Please!! help me slay this monster that eats my prims!!!
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
08-14-2009 10:31
It's not a bug. Because resources are finite something has to give way when a scene includes an enormous amount of complex geometry, at least for the default.