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How come I can't terraform my land?

Lash Xevious
Gooberly
Join date: 8 May 2004
Posts: 1,348
08-15-2004 00:39
I have some land in the island regions and I want to flatten out the sea bottom. NOT raise it. I want to lower the level more and make it flat. But I find there are spots I can lower and there are some spots where I can't. Is there a restriction I'm not aware of? And is there a way I can get this taken off? I want to build something underwater.
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
08-15-2004 01:47
I have the same problem with my private island since they 'fixed' the going offworld problem in 1.4.9 or whenever it was. I wanted to flatten off an area at around 0-1m and it wont let me.

Ironic really, I now have 7 or so meters more space that would actually be usable for building, except I cant terraform it to make it usable. *sigh*
Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
08-15-2004 03:16
Apparently there are "per sim"/"within sim" limits to how much height terraforming you can do - at least according to a Linden Lisason (whose name slips my mind) that I asked while trying to lower my plot below water in Butsu.

In that little corner of the SL world, apparently I can only move 12 feet of sand from some arbitrarily set height figure (though realistically I should be able to pay a dredging fee as long as I have the money).

This has forced me to plan on including an iceberg in the side of my cruiseliner - though I was not making a "Titanic" - only using it for inspiration in styling. And if you look in the windows of the lowest level of the ship - you'll see just how much of the "remaining island" is hidden by my ship....

Gotta say that I was disappointed to find this "feature" out. Would make sense to an extent in a mountainous area, but Busu is at least half water according to the map - including showing water where my plot is. Pffft....
Lash Xevious
Gooberly
Join date: 8 May 2004
Posts: 1,348
08-15-2004 13:30
Hey, Korg, we're neighbors then. I have a plot along the shoreline of Butsu. I want to lower the slope next to underwater home and flatten out the ocean floor. It really makes no sense to me that I can smooth out some of my plot while a dainty hill sits in the middle of it.

I guess there is no way of getting around this. Unless, everyone in Butsu gets together and collectively makes a request to increase the limit.
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Korg Stygian
Curmudgeon Extraordinaire
Join date: 3 Jun 2004
Posts: 1,105
08-16-2004 06:01
Yes Lash. We're neighbors. Nice plot/design you have there.. very imaginative.

I've already given up hope about Linden assistance on this issue. The responses I got while explaining my cruiseliner project to the Linden I was in IM with leads me to believe that this is one of the areas of SL they want to hold/retain absolute control ver - meaning min/max terraform height limits.

On the one hand, it makes lots of sense. I don't think any SL resident or group who does not control literally an entire sim should be able to "arbitrarily" change a water sim or a mountain sim to is terraform opposite. That would go counter to what is apparently an "open secret mystery" - something aobut a lost map of the world or some silly s**t like that. It would f**k up their maps if mountains disappeared and became water areas and vice versa.

On the other hand, given that my cruiseliner basically covers my entire plot (as much as possible due to the plot's shape - and given that your plot (and similar ones) is already on the waterfront, why the heck shouldn't you be able to terraform it? I have held land where a neighbor created a "land wall" via terraforming... what's the difference here? So long as waterfront remains waterfront on a general plot / general shoreline basis, this seems it shouldn't be an issue LL-wise (there is one possible issue of "shoreline creep" that might be pertinent, but that could be handled with a bit of code, I would think.)

Anyway, drop by sometime/IM me in world sometime and we'll talk/commiserate/whatever.. for at least a couple minutes.