I changed the transparency from 0 to 90 and then back to 0 and all the colors on my object were messed up.
Was this always the case?
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Did changing the transparency always reset the colors on an object? |
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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04-07-2005 12:39
I changed the transparency from 0 to 90 and then back to 0 and all the colors on my object were messed up.
Was this always the case? _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
McWheelie Baldwin
Registered User
![]() Join date: 9 Apr 2004
Posts: 154
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04-07-2005 12:58
blaze,
In 1.5.x it would do the same thing. I can't remeber if it was like that in the 1.4.x releases. My experience has been that changing the alpha on a prim, without selecting an individual face, will change the entire prim to the color of face 0. McW |
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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04-07-2005 13:24
Thanks McWheelie.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Barnesworth Anubis
Is about to cry!
![]() Join date: 21 Jun 2004
Posts: 921
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04-07-2005 14:13
Yup, kind of sucks, something you have to get use to. Also happens if you drag a texture to the texture box.
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