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wallpaper question

Maribel Penucca
Registered User
Join date: 20 Aug 2008
Posts: 12
10-07-2008 10:21
I hope this is the right place to put this. How do I hang wallpaper to an existing house walls? I have most of it figured out except going around windows and doors. And is there a setting I use to cut the wallpaper off that meets in the middle of a wall that goes into the next room. The wallpaper shows up on part of the wall in the next room. ty
Maribel
Almia Thaler
IMA Shyguy!! 0o0
Join date: 3 Jun 2008
Posts: 173
10-07-2008 10:30
sadly no.

you will have to make a new wall.
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
10-07-2008 10:54
IF you have mod permissions for the house and IF the builder created the walls with prims that only form the walls of the particular room you want to redecorate, then there's no problem. You just select a wall prim, apply a new texture to just the one face that is in the room, and bingo -- you're done. If you don't have mod permissions, or if the wall prims extend into other rooms, then you have no choice but to build new false walls right over the existing ones. If there are windows and doors, you have to build around them. There's no way to "cut out" for them.

This exercise can be a real pain. You need to fit all your new prims to the existing build so that they aren't an obvious add-on. You won't be able to link your new false walls to the rest of the structure, because you don't have permission to modify that structure. AND, you've increased the prim count for your building -- with prims that could have been used for furniture or other niceties.

You really have to ask yourself whether new wallpaper is worth all the trouble. :(
Lightwave Valkyrie
Registered User
Join date: 30 Jan 2004
Posts: 666
10-07-2008 11:03
you can also make a custom texture that is only half wallpaper up to the point of your room
use a grid texture on that wall and see where it ends in your room.
then use that same grid as a background layer in paint program and fit your wall paper
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
10-07-2008 11:38
Before attempting to retexture a wall, make sure the window is really there, as a seperate prim, and not just part of the wall texture! Otherwise retexturing the wall prim will eliminate the window, and you will NOT be able to get it back!!!

Select the wall as if to edit it. You should see glowing outlines at the edges of the prims.

If the wall is a single piece, there will be no glowing edges around the window. DO NOT attempt to retexture this!

If the wall was made of multiple prims, you will most likely see there is one prim above teh window, one to either side of the window, one for the window itself, and one below the window. This type of wall can be re-textured, if you have modify permissions. But be aware that once you change a texture, you can't go back and restore it to what the designer originally used there.

The safest way is to make a thin wall of prims, textured the way you want them, and fit these prims around the window and against the existing wall.
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