CherylSue Snoodle
Registered User
Join date: 6 Aug 2008
Posts: 82
|
07-30-2009 11:45
I made some curtains and linked them...I put them up and then I had to move them to the other side of the door frame because the wind was blowing them through the doorway (south)..but once I changed sides, now the ends are flowing back through the wall (north)..... and really I reduced the wind so much they should not be moving at all anyway. I am a real newbie at this...this is my second project.
Thanks, Cheryl
Update...I think I need a script to keep the curtains from blowing in several diff directions.
|
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
|
07-30-2009 12:16
You can't control the direction prims are blown by the wind. You might want to add a script to apply a force along one axis of the prims based on the current version of llWind().
|
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
|
07-30-2009 12:17
You don't have any control over which way the wind blows in SL, and it changes direction and velocity all the time. You have to strike a tricky balance, sort of the way you do with a curtain in an open window in RL. You want curtains to have some response to the wind so they don't just hang there looking stupid, but you want it to be subtle. Most people set the Wind parameter in flexi way too high -- fine for flags, but not for most curtains and skirts. I usually set it a 0.5 or 1.0 unless I'm really trying for a windblown look. You can exercise a bit more control by maximizing the Gravity parameter and adding a big Z force. That's sort of like sewing lead weights into the hem of a curtain to keep it from blowing too much. Mess with Drag too.
Yes, you could theoretically write a script that uses llWind to detect the local wind vector and controls the flexi properties of the curtain dynamically, but my guess is that it wouldn't be worth the trouble and might cause a lot of load on the sim anyway. It's wiser to just play with the flexi parameters manually until you get something that looks reasonable.
_____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....  Look for my work in XStreetSL at 
|