Kookie Lemon
Registered User
Join date: 24 Aug 2008
Posts: 26
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03-03-2009 07:25
Hey guys I've trampled the threads to find a solution ( as there MUST be one because it's worked for others grr) My question is ..I've tried both.. http://wiki.secondlife.com/wiki/Advanced_Sculptie_Exporter_From_Mayaand http://www.sluniverse.com/php/vb/content-creation/15765-new-hope-import-maya-multiple.htmland when I follow the steps and get ready to rez my objects they for one are on my roof , and 2 are all over the place and no where NEAR eachother. I dont get what I'm doing wrong as I've done the whole un-check "Maximize Scale" and to check "Correct Orientation" in the exporter dialog.  thanks
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Kookie Lemon
Registered User
Join date: 24 Aug 2008
Posts: 26
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03-03-2009 07:45
omg i managed to solve it ..it worked because I did the whole freeze transformations etc
BUT it says it cant find a cylinder texture , and the shoe has no platform :/ why doesnt it find it ? ispers: WARNING: Missing texture shoe-CylinderBase2:nurbsSphere1 [7:43] Rez Maya Scene whispers: Done. is the message I get ...why cant it export that
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Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
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03-03-2009 09:22
Ignore this post; Redundant
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Tutorials for Sculpties using Blender! Http://www.youtube.com/user/BlenderSL
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