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Advanced sculptie exporter for Maya

Kookie Lemon
Registered User
Join date: 24 Aug 2008
Posts: 26
03-03-2009 07:25
Hey guys

I've trampled the threads to find a solution ( as there MUST be one because it's worked for others grr)

My question is ..I've tried both..
http://wiki.secondlife.com/wiki/Advanced_Sculptie_Exporter_From_Maya
and
http://www.sluniverse.com/php/vb/content-creation/15765-new-hope-import-maya-multiple.html

and when I follow the steps and get ready to rez my objects they for one are on my roof , and 2 are all over the place and no where NEAR eachother.
I dont get what I'm doing wrong as I've done the whole un-check "Maximize Scale" and to check "Correct Orientation" in the exporter dialog.

:(

thanks
Kookie Lemon
Registered User
Join date: 24 Aug 2008
Posts: 26
03-03-2009 07:45
omg i managed to solve it ..it worked because I did the whole freeze transformations etc

BUT it says it cant find a cylinder texture , and the shoe has no platform :/ why doesnt it find it ?
ispers: WARNING: Missing texture shoe-CylinderBase2:nurbsSphere1
[7:43] Rez Maya Scene whispers: Done.
is the message I get ...why cant it export that
Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
03-03-2009 09:22
Ignore this post; Redundant
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