02-25-2004 04:22
The project is: building a playable RTS in SL. It would function something like Command and Conquer, where you have a unit (scripted vehicle-type thing) that finds resources and returns them to your base. The buildings would rez all units, and units would be directed thru control-taking, but would also have automatic heurestics to defend the base, follow the leader, etc. I would also need some space to try this out, please IM me if you are interested, any contributions would be helpful.