CODE
//LIGHT ON OFF by ArchTx Edo
//Changes a prim from wood to light and back again each time it is touched.
default
{
touch_start(integer total_number)
{
llSetPrimitiveParams([PRIM_MATERIAL, PRIM_MATERIAL_WOOD]); state unlit;
}
}
state unlit
{
touch_start(integer total_number)
{
llSetPrimitiveParams([PRIM_MATERIAL, PRIM_MATERIAL_LIGHT]); state default;
}
}
CODE
//PHANTOM ON OFF by ArchTx Edo
//Changes and object from solid to phantom and back again each time it is touched
default
{
touch_start(integer total_number)
{
llSetPrimitiveParams([PRIM_PHANTOM, FALSE]); state phantom;
}
}
state phantom
{
touch_start(integer total_number)
{
llSetPrimitiveParams([PRIM_PHANTOM, TRUE]); state default;
}
}