Why not dispel the speculations?
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 20:14
Obviously Linden Labs did a lot of research going in to making this decision, considering the enormous fallout I'm sure you knew would result... why don't you let us in on all the data and analysis that led you to your conclusions, so we can stop speculating on what the actual problem is with the current product? Show us the asset server load from open space sims compared to full sims and mainland sims. Show us how the total asset server load per avatar has risen sharply since April when the OS sims hit the market. Show us some statistics!
The problem is that all that you are asserting just doesn't have that ring of truth... when I asked you this afternoon how many open space sims were on the grid, and how many open space sim owners would be affected by this you didn't even know... that seems like the kind of statistic you'd have considered in the process of making this decision.
You've got L$80 million passing through the linden exchange every day, of which you take 3.5%. This is big money, and for a company with that amount of money flow affected by its policy choices a decision with this kind of market impact does not get made without careful consideration of the statistics. Right now, all the reasons you have stated do not pass the snicker test, indicating that you are a bunch of crooks. Prove us wrong, please.
|
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
|
10-30-2008 20:21
From: Vivian Rail The problem is that all that you are asserting just doesn't have that ring of truth.... You've never been on a sim then noticed it was an openspace and said "wow.. this is an openspace?"?
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 20:31
Sindy: Not sure what you mean by this.
|
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
|
10-30-2008 20:35
If you've ever been to a region that you were surprised to find out was an openspace, you've seen one that, according to what LL intended, is probably being abused.
You said the stated technical problems didn't ring true. I think they do, at least to some extent. I've seen sims where I've said "holy crap.. this is an openspace?" before.
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 20:38
I see, so you're in the "we don't need any statistics, we'll take your word for it" camp. You don't need to be in this thread, shoo.
|
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
|
10-30-2008 20:44
From: Vivian Rail I see, so you're in the "we don't need any statistics, we'll take your word for it" camp. You don't need to be in this thread, shoo. LOL.. No.. I'd love to hear more stats. I was in Jacks thread within an hour or so of the start, asking for exactly that. I'm not in the camp that calls Jack a liar then asks him for more data, though. That's just stupid and I have a hard time not laughing when people do that. "You're a liar! Give me more information!!" Heh.. Oh well..
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 20:53
Well, you've apparently not read too carefully. I'm asking them to provide the information that would lead us away from the conclusion that they are lying to us. What they have shown us so far is just vague summaries that don't add up.
For example, how is it that an open space sim in which an avatar can only see 3,750 prims would create more asset server load than a sim in which an avatar sees 15,000 prims? You can argue that you must multiply the open space sim's load by 4 since you can fit 4 OS sims on 1 cpu, but this would be a false analysis, since you would need 3 more avatars to create that load. There is a finite number of avatars in SL. If all those avatars were in fully developed OS sims, the asset server would have significantly less load than if they were in fully developed full sims.
|
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
|
10-30-2008 21:07
From: Vivian Rail For example, how is it that an open space sim in which an avatar can only see 3,750 prims would create more asset server load than a sim in which an avatar sees 15,000 prims? You can argue that you must multiply the open space sim's load by 4 since you can fit 4 OS sims on 1 cpu, but this would be a false analysis, since you would need 3 more avatars to create that load. There is a finite number of avatars in SL. If all those avatars were in fully developed OS sims, the asset server would have significantly less load than if they were in fully developed full sims. I'm not sure the issue is around asset server load. I think it's more about the load on the sim host itself. Processes that were supposed to consume about 1/4 of a core are, in many cases, according to LL, consuming closer to a 1/2 a core. With 4 of these processes on each core, that causes problems. Look for the transcript of yesterdays chat with Jack. I believe he talks a little (not much) about this.
|
Alexandria Tebaldi
Registered User
Join date: 21 Jun 2008
Posts: 19
|
10-30-2008 21:12
From: Vivian Rail Obviously Linden Labs did a lot of research going in to making this decision, considering the enormous fallout I'm sure you knew would result... why don't you let us in on all the data and analysis that led you to your conclusions, so we can stop speculating on what the actual problem is with the current product? Show us the asset server load from open space sims compared to full sims and mainland sims. Show us how the total asset server load per avatar has risen sharply since April when the OS sims hit the market. Show us some statistics!
The problem is that all that you are asserting just doesn't have that ring of truth... when I asked you this afternoon how many open space sims were on the grid, and how many open space sim owners would be affected by this you didn't even know... that seems like the kind of statistic you'd have considered in the process of making this decision.
You've got L$80 million passing through the linden exchange every day, of which you take 3.5%. This is big money, and for a company with that amount of money flow affected by its policy choices a decision with this kind of market impact does not get made without careful consideration of the statistics. Right now, all the reasons you have stated do not pass the snicker test, indicating that you are a bunch of crooks. Prove us wrong, please. You are asking LL to "make their case to their Stakeholders" but the problem is they speak to us like we are children - "This is the way it is going to be - too bad, suck it up". It really amazes me that LL has so many people paying tens of thousands of dollars a year - and they have to hear about this on a blog! I wonder if they even gave Ansche a head's up. This company really doesn't value it's customers and they will learn a very valuable lesson when they are not the only game in town. Real competition will change or destroy this company. Look how many posts rant about poor customer service - that fact is they don't have a clue when it comes to customer service - they fail to realize just how much money it has cost them both directly and indirectly.
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 21:26
From: Sindy Tsure ...Processes that were supposed to consume about 1/4 of a core are, in many cases, according to LL, consuming closer to a 1/2 a core. With 4 of these processes on each core, that causes problems. Yes, I saw this statement, however, they are not proposing anything that will affect this issue, so how can it be related? They have not stated that they are further limiting OS sims, changing the hardware they are running on, or anything of the sort, only that they are raising the price with absolutely no change to the product itself. The performance issues of OS sims are confined to the servers on which they are hosted. The impact is felt only by the users of OS sims, so where have they made any case for the need to raise the price? In fact, since they are apparently not proposing to fix that problem, the underallocation of server resources is a good argument for REDUCING the price of the product, since it means one should expect even poorer sim performance.
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 21:34
From: Alexandria Tebaldi You are asking LL to "make their case to their Stakeholders" but the problem is they speak to us like we are children  maybe Jack Linden is really George Bush!
|
Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
|
10-30-2008 21:58
From: Vivian Rail Yes, I saw this statement, however, they are not proposing anything that will affect this issue, so how can it be related? They have not stated that they are further limiting OS sims, changing the hardware they are running on, or anything of the sort, only that they are raising the price with absolutely no change to the product itself. The performance issues of OS sims are confined to the servers on which they are hosted. The impact is felt only by the users of OS sims, so where have they made any case for the need to raise the price? In fact, since they are apparently not proposing to fix that problem, the underallocation of server resources is a good argument for REDUCING the price of the product, since it means one should expect even poorer sim performance. Actually the only way I can see the thing they proposed helping is twofold. 1 alot of folks are gonna dump thier OSRs lightening the load and 2. they become unattractive as rental units so it stems the tide while they fix the problem. DOnt particularly like either reason but its all I could come up with
|
Sim Myoo
Registered User
Join date: 13 Sep 2007
Posts: 31
|
The big fix
10-30-2008 22:13
Its clear to me that by charging us more money the servers will fix themselves. Money is the anwser. Money is the only anwer that Jack has given us. I also want to see these stats. And Jack should ask the people that work for him why they sold OS sims to people and placed them in the middle of no-where not connected to any land mass. If anybody in this game thinks the LL didnt know what these sims were being used for is fooling themselves. For all of you that think LL is in the right here, I have some ocean front property in Kansas Id like to sell you.
Bush hes not, Jack needs to be like Obama and spread the wealth.
|
Vivian Rail
Registered User
Join date: 19 Oct 2006
Posts: 8
|
10-30-2008 22:17
From: Sim Myoo Its clear to me that by charging us more money the servers will fix themselves. lol... you're my hero.
|