Beware Hax
Registered User
Join date: 15 Jun 2007
Posts: 2
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10-29-2008 14:55
i think only a percentage of the openspace sims is actually offending (meaning: using enough resources to lag other openspace sims on the same server)
i propose a plan which: - saves the homes - punishes the clubs - doesn't increase costs for LL - doesn't increase prices for (innocent) users - does not change the original idea behind openspace sims (meaning: light use only) - needs very little development effort
here goes: measure the resource usage of openspace sims, possibly averaged over a timeframe (a week?), divide the statistic in a number of classes, for example:
90-100th percentile: worst offenders 70-90th percentile: moderate offenders 0-70th percentile: not offenders
warn offenders that if they don't fix their sim, they will be moved to a server with only other sims in the same class. then they punish each other, and non-offenders can live peacefully without lag. after having moved, they can move back on request, and paying a fee, if they fixed the problem (closed that club they were running, for example)
combine this with publicly showing in the client that a particular region is openspace sim *and* that it lags because its using too much resources.
also, offer a "half sim" - 2 on a core, $150 per month, and suggest offending openspace sims to upgrade to one.
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Scalar Tardis
SL Scientist/Engineer
Join date: 5 Nov 2005
Posts: 249
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10-29-2008 16:07
From: Beware Hax warn offenders that if they don't fix their sim, they will be moved to a server with only other sims in the same class. then they punish each other, and non-offenders can live peacefully without lag. Wow, this is an incredibly awesome solution to what is essentially a social problem and not technical problem. This needs to be in the JIRA, right away.
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Scalar Tardis
SL Scientist/Engineer
Join date: 5 Nov 2005
Posts: 249
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10-29-2008 16:14
Created new JIRA entry: Put offending OS sims on servers together http://jira.secondlife.com/browse/SVC-3346Linked to JIRA meta-issue: OpenSpace Technical Limitations MetaIssue http://jira.secondlife.com/browse/SVC-3335
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Beware Hax
Registered User
Join date: 15 Jun 2007
Posts: 2
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10-29-2008 16:19
http://jira.secondlife.com/browse/MISC-1790 it is now edit: closed mine as it was created later.
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Kolor Fall
Registered User
Join date: 3 Feb 2008
Posts: 4
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Reverse load level ... the High bandwidth SIMS
10-29-2008 17:20
I like this idea, but I think it can be fully automated ... i.e. no reason to notify anyone.
Just reverse load level the top 20% daily (basically have a server side sim reset, and assign the sim to the high bandwidth group for a week).
Of course what LL should have done, is just explained the problem to the user base, these type of idea's would happen naturally and they would have a growing and vibrant user base.
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Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
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10-29-2008 17:46
So, if I want to grief somebody with an openspace sim, I can make a laggy alt bot, or even just an object that has a ton of "while(true);" scripts and park them on the sim for a while?
edit: I really like that people are trying to come up with better ways to deal with this than LL cranking up the prices but any time you suggest _anything_, especially anything technical, it will go better if you try to punch holes in your own idea.
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