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waste of time and L$ constant lagg/crashing!~

MadameSynnful Mureaux
Registered User
Join date: 20 Jun 2008
Posts: 7
09-10-2008 14:07
Everyone is paying good L$ in here to exist..with anything from properties,shops,clubs,land tiers,housing you name it!!
Yet this Bu&&_*%$T has been going on now for over 1 week.....
How do you expect ALL OF US TO CONTINUE? buy LOOSING!!!
even more time and L$..or are you offering legitimate rebates/adjusted compensation
4 OUR TIME/EXPENSES/ LOSSES???? Or is this just another one of those
"YOUR OWN YOUR OWN SCENARIOS"
SO VERY POPULAR HEAR WITHIN SL
...YOU TELL ME...
Michael Dale
Registered User
Join date: 13 Jun 2006
Posts: 16
Eh?
09-18-2008 07:43
I don't think you will get much of a reply if any, because... What ARE you on about?
Mortus Allen
Registered User
Join date: 28 Apr 2007
Posts: 528
09-18-2008 08:10
Hmmm... Very strange that people always complain about crashing... I may crash once every 6 months if then on my older Pentium 4 HT based machine, note single core but dual front end cache. Less so on my Pentium 4 Mobile that has less than minimum requirement graphics requirements. These are windows XP Pro and 2000 Pro respectively. My partner crashes maybe once every... month or so? on her Vista machine and I do believe its a dual core Acer... No similarities at all between systems, so I have a hard time believing that the crashes people experience are strictly Client related.

BTW, most of the crashes I observe on my machines are from early release candidates.
Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
09-18-2008 08:44
I'm not sure the lag is related entirely to the client, oddly enough. I know the last server update brought about some slower rez times, even when everything else is just fine.

I'm also running a lower end system, but my crashes caused completely by the client are like 1 in 5. The other five tend towards being me opening another resource hog with SL. *coughs*Photoshop*cough*

Keep in mind also that Ike caused a lot of damage to some sections of the internet, so things may slow down as the "system" reroutes you. I'm actually surprised that the Texas based are up and running.. or did they just shift everything over to SF?
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Azadine Umarov
Registered User
Join date: 7 Apr 2007
Posts: 31
You may just be lucky then
09-18-2008 09:24
*** I suppose this comment doesn't really belong in the RC announcement thread at all -- any more than the post it's a response to belonged here. Oh well. ***

From: Mortus Allen
Hmmm... Very strange that people always complain about crashing... I may crash once every 6 months if then on my older Pentium 4 HT based machine, note single core but dual front end cache.


Another question would be, how long is your average session in SL? Most of the persistent crashiness I've experienced (over time) have been memory-related crashes that typically don't happen until sometime very late in a session. At this point I probably would have to go about 5 hours at a stretch or longer before the memory leaks would get me. Which is a huge improvement, though there WAS a point on my old XP machine where, creaky as the machine itself was, I managed to go for about 2 weeks being able to stream continuously for as long as 12 hours at a stretch. For me that's still the high water mark, at least where the LL-rolled viewers are concerned -- and it probably had as much to do with server code stability as it did with the viewer.

I think that era ended when I made the mistake of updating ATI drivers. (My present machine has an NVIDIA card, so I can no longer comment on what's up with ATI compatibility).

Meanwhile, the current problems many are having are (my guess) related to the probably inevitable instabilities introduced by the first few iterations of server code incorporating Mono. They may not be related functionally or directly to Mono at all; they could be something as simple as re-compiling some bit of buggy code into the new servers or some other sort of human error -- or maybe just the usual, practically inevitable bugs that crop up anytime a major new feature is patched into an existing system.

The oddness that I and others are seeing is *usually* something I put down to server, not client, code, since whenever I'm in the same sim with friends there are probably nearly as many different client versions running as there are friends.

(I also probably crash more than some because I persist in using the latest RC in most cases, so long as it retains the basic functionality I need.)

I must say that the LL-coded clients in general have improved considerably in stability since that major effort to close down the bulk of the new memory leaks a few months ago.

P.S.: I suppose I should note that the viewer installers continue to give Vista fits, as each time I install a new one, Vista keeps sending me messages that it's probably been installed badly. I don't know how common that is, as I've been taking an extended break from reading and adding to the JIRA.

Too many RL things going on, frankly, and my initial reservations about where to find time for a Second Life when my real life was already taking more time than available are pretty much coming to a head now.

SL for me has become little more than an overweight chat client. Much as I enjoy building and scripting, I really can't justify the time to do it much, as most things I do here can't really be monetized seriously, and they can't readily be distributed to the wide, wide world. And the severe limits on scale are such that it no longer strikes me as a very effective marketing tool, at least where my own RL work is concerned.
Azadine Umarov
Registered User
Join date: 7 Apr 2007
Posts: 31
09-18-2008 09:33
From: Raudf Fox
Keep in mind also that Ike caused a lot of damage to some sections of the internet, so things may slow down as the "system" reroutes you. I'm actually surprised that the Texas based are up and running.. or did they just shift everything over to SF?


Texas is a VERY big state. I don't recall, where ARE the Texas-based servers, geographically speaking?

Unless they were in Houston or Galveston, I wouldn't expect any disruption related directly to SL's servers, though the 'net backbone in general might indeed have taken a hit from Ike.
Prawnyloks Parker
"Prim Fiddler"
Join date: 6 Oct 2006
Posts: 420
09-18-2008 12:58
I've been using the latest RC on my Mac since it was available and at first it seemed ok(ish). Today though, it was absolutely shocking. Every minute or two I was getting the spinning beachball and locking up, although it didn't crash me out completely. I gave up in the end and went back to the regular viewer or I'd have got nothing done.

One thing I did notice about the RC though was the apparent lack of a cache folder on my Mac! Usually my SL cache folder lives in my user folder, Library/Application Support/SecondLife/cache. Not with the RC. Initially the folder had just vanished completely, then today it reappeared, but it was empty, till I reverted to the regular client.
Any other Mac users found this or has it changed location? I'm running Tiger 10.4.11 on an Intel iMac btw.
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RangerMickey Burner
Registered User
Join date: 27 Sep 2008
Posts: 3
10-11-2008 22:41
With RC5 I still see a cache directory with a huge data file.

What kills me are the unbelievably long pauses in the client sometime after I TP and data and textures are being downloaded. I have a sneaking suspicion that this may be some interaction with the virtual memory swap file system, with which Mac OS X has some issues already. By the time I suffer a minute or two of this frost, where the OS doesn't even get cycles to tend to the other apps (something completely bad happening there; that ought not happen in a preemptive multitasking OS) I have five or six swap files (for 2 GB RAM). Streaming audio never stops, interestingly enough. Sometimes, after the five minutes of uselessness things ease up and I can SL for a while. Other times it's so gooey (not laggy) that I just re-start the client or reboot the Mac.

I see the SBoD (Spinning Beachball of Death) only when the client freezes up. More often it just exits and winks out, not even triggering Mac OS X's CrashReporter. That ain't right :-/

(Mac OS X 10.5.5, dual-core MacBook Pro)
RangerMickey Burner
Registered User
Join date: 27 Sep 2008
Posts: 3
10-11-2008 23:10
From: Prawnyloks Parker
~/Library/Application Support/SecondLife/cache


It wasn't until now, when I'm playing with another viewer, that I see *it* points to

~/Library/Caches/SecondLife

I'm not sure which one follows the Apple developer format; the files in App Support are a few days old so I'm wondering if they belong to another client.

FYI - saves disk space and may make debugging a particular client easier if one knows there are multiple locations for caches.
Abigail Merlin
Child av on the lose
Join date: 25 Mar 2007
Posts: 777
10-12-2008 12:26
From: Mortus Allen
Hmmm... Very strange that people always complain about crashing... I may crash once every 6 months if then on my older Pentium 4 HT based machine, note single core but dual front end cache. Less so on my Pentium 4 Mobile that has less than minimum requirement graphics requirements. These are windows XP Pro and 2000 Pro respectively. My partner crashes maybe once every... month or so? on her Vista machine and I do believe its a dual core Acer... No similarities at all between systems, so I have a hard time believing that the crashes people experience are strictly Client related.

BTW, most of the crashes I observe on my machines are from early release candidates.

with the RC's I expect crashes, I just let it send the crash report and if I know why it crashes I check if it is in jira already.
With normal clients I usualy crash about once a day, maybe more if I go to bussy places, all of these due to memory leaks because I tend to stay logged in till I crash, someone who only logs in for a few hours a day will most likely hardly crash unless they have corrupt memory somewhere.
Paisley Beebe
SL Musician and TV Host
Join date: 26 Dec 2006
Posts: 3
Mac and Grey Goo
10-23-2008 02:14
I concur with the other Mac users. I am using Second Life on both Mac OS and on Bootcamp with XP both viewers are incredibly slow at Rezzing on the new viewer some things just nver rez! I just stand somewhere and it stays grey for the longest time! its horrible. Im on a 2006 Mac Book Pro, 4G Ram Ive gone back to the old viewer. So I can at least see something!
Please fix this do not make this release manditory untill I can run it on my Mac, at the moment its soooo grey and slow to Rez its like my old G4 and Im not Kidding! the old candidate was way way faster to rez!
Paisley Beebe
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
10-23-2008 03:57
I still suffer some bad lag and/or freezes on my Mac (8-core Mac Pro!), but I haven't had any crashes in a while, and only when I have two SL clients + World of Warcraft open so it's likely my own fault :)
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