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Post your SHADOW renedering FPS and Graphics card here (^_^)

Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
05-29-2009 15:17
I wanna see if we can button together a recourse of good GPUs for shadow rendering in SL. (^_^)

When posting, please try to included these details:

-- SL Graphics mode: Low, Mid, High, Ultra

-- Screen/Window resolution

-- OS

-- CPU

-- RAM

-- <<Graphics card model and memory size>>

-- <<SL FPS in a region with 5 to 10 avatars>>

I'm not being scientific... I just wanna see a rough sample of cards -vs- SL performance so that I can continue to say "No lag on me!" once I start clicking on shadows for good. =^-^=
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http://slurl.com/secondlife/Ferguson/54/237/94
Beowulf Blackburn
Registered User
Join date: 29 Oct 2008
Posts: 48
05-30-2009 03:53
-- SL Graphics mode: Low, Mid, High, Ultra

Ultra, 512m draw distance, Antisoptroic filtering, Anti Alising 16x

-- Screen/Window resolution

1680 x 1050

-- OS

Vista 64bit

-- CPU

Intel Quadcore I920 2633

-- RAM

6GB DDR3

-- <<Graphics card model and memory size>>

NVIDIA GTX 285 2048GB Gddr3

-- <<SL FPS in a region with 5 to 10 avatars>>

around 24 FPS (varies between 20 -26 ...)
Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
05-30-2009 06:26
Post SLURLs too, please. There's a difference between getting 20fps in Aerobreeze and in Charkryn Forest.
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Vivienne Schell
Registered User
Join date: 14 Feb 2007
Posts: 85
06-01-2009 17:59
From: Imnotgoing Sideways
I wanna see if we can button together a recourse of good GPUs for shadow rendering in SL. (^_^)



What for? there is no GPU good enough for that weird piece of bad coding.
Papalopulus Kobolowski
working mind
Join date: 11 Aug 2006
Posts: 326
06-01-2009 18:36
From: Vivienne Schell
What for? there is no GPU good enough for that weird piece of bad coding.

Hahaha maybe you have right, but i think get a good fps with my specs ( 25 fps) with the boy lane viewer

CPU: Intel quad core (4 c) Q6600

GC: Nvidea 8800 GT 512mb PCIE

MB: Asus Maximus Formula Formula

Ram: 4 gb SuperTalent DDR2-800 Silver(T8UB2GC5)

GMode:Ultra
Draw Dist: 256 m
Res: 1680x 1050 px

---------------
Another intresting thing is this



Light proyection ?
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http://wiki.secondlife.com/wiki/LSL_Portal
Opensource Obscure
Hide UI
Join date: 5 Jun 2008
Posts: 115
06-03-2009 05:12
From: Papalopulus Kobolowski
Another intresting thing is this



Light proyection ?

yeah. it's the same principle that will let objects cast shadows (not Sun&Moon only), and you can even project webpages or movies by projecting the Parcel Media texture.

for more details see my comment at
http://forums.secondlife.com/showpost.php?p=2450891&postcount=75
(I already crossposted it once - sorry about this but writing a lot in English is hard to me)
Hincapie Schmertzin
Registered User
Join date: 19 Feb 2008
Posts: 4
06-12-2009 13:15
I7 920 - 3,92ghz watercooled
ATI 4870*2 2gb
12gb ram - 1600mhz

...and I cant tell you my fps as I crash before I can login (during multimedia initialisation).
Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
06-13-2009 10:44
No shadow rendering here at all. Macintosh with an ATI Radeon HD 2600.
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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
06-13-2009 16:53
At Here Island http://slurl.com/secondlife/Here/177/81/21

about 6-7fps.

1.23.4RC
Ultra graphics
AF, 4xAA
1680x1050

Pentium Dual Core @ 3.2Ghz
8GB RAM
Windows 7 x64
Nvidia 8800GT 512MB
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Milla Janick
Empress Of The Universe
Join date: 2 Jan 2008
Posts: 3,075
06-15-2009 15:27
From: Milla Janick


Same configuration as above but with an Nvidia GTX260, 19-20fps.
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All those moments will be lost in time... like tears in rain...
Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
06-15-2009 15:46
From: Milla Janick
Same configuration as above but with an Nvidia GTX260, 19-20fps.
Oooooh.. I like the sound of that. (o.o)
_____________________
Somewhere in this world; there is someone having some good clean fun doing the one thing you hate the most. (^_^)y


http://slurl.com/secondlife/Ferguson/54/237/94
Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
06-15-2009 16:18
From: Imnotgoing Sideways
Oooooh.. I like the sound of that. (o.o)

Yep, I have an 8800 GT and had been happy with it till this week. Had to stop at the computer parts store for work and a GTX 285 was whispering seductively to me as I walked by. And the gtx 295 made me think very naughty thoughts :o
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Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
06-15-2009 17:22
I like the idea of using Torley's Here as an example. Now... Time for me to put up some numbers. (^_^)

CPU: AMD (Unknown model) (1874 MHz) **Misreported || It's Dual AMD64 FX74 3.0Ghz
Memory: 8192 MB
OS Version: Professional (Build 7100)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8600 GT/PCI/SSE2
Windows Graphics Driver Version: 8.15.0011.8581
OpenGL Version: 3.0.0

I'm using a pair of MSI 8600 cards in SLI mode and with 1.23rc4 I'm seeing about 6 to 7 FPS in Here. (^_^)y
_____________________
Somewhere in this world; there is someone having some good clean fun doing the one thing you hate the most. (^_^)y


http://slurl.com/secondlife/Ferguson/54/237/94
DancesWithRobots Soyer
Registered User
Join date: 7 Apr 2006
Posts: 701
06-16-2009 05:50
The only problem with this thread is that the official viewer won't let you photograph shadows.

But hell with that. I want to see those projections.
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Rafe Zessinthal
AKA Rafe Phoenix
Join date: 12 Oct 2008
Posts: 151
16 Fps
06-17-2009 22:37
E8400 Dual Core
GT9800 GC
3 Gig. DDR3 Super Talent RAM
Striker II Extreme MOBO
Settings at Ultra~maximum draw and AA


I forgot the club I was at, but there were 19 avies dancing and tons of particles flying around.
With the lighting the way it is with shadowing turned on it might be nice to have the option of setting the light intensity of a lit prim.
Rafe Zessinthal
AKA Rafe Phoenix
Join date: 12 Oct 2008
Posts: 151
06-17-2009 23:43
From: Milla Janick
At Here Island http://slurl.com/secondlife/Here/177/81/21



1.23.4RC
Ultra graphics
AF, 4xAA
1680x1050


28 to 32 FPS

E8400 Dual Core
Nvidia GT9800
3 Gig. DDR3 Super Talent RAM
Striker II Extreme MOBO
4 WD500 GIG HD RAID 0

Odd thing is I set all of the settings as low as they will go and still display shadows and only gained 4 FPS.

The screen capture I took while doing the test is 5 MB. Too big to post and compressing it just ruins the effect. If you want to see it just goto my profile and email me a request.
Hardrock1a Camel
Registered User
Join date: 9 Feb 2008
Posts: 3
07-11-2009 18:48
CPU: Intel Core 2 Series Processor (1729 MHz)
Memory: 2038 MB
OS Version: Microsoft Windows Vista Service Pack 2 (Build 6002)
Graphics Card Vendor: Intel (on motherboard) Laptop computer

at http://slurl.com/secondlife/Here/125/184/37 with Snowglobe.

Graphics settings low, Draw distance 128 meters, bumpmap/shiny enabled, basic shaders enabled. 1.6 FPS

same as above, with basic shaders disabled... 4.5 FPS

with Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Graphics settings low, Draw distance 128 meters, bumpmap/shiny enabled, basic shaders enabled. 2.9 FPS