Keaton Easterwood
Registered User
Join date: 28 Dec 2008
Posts: 2
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07-01-2009 05:07
I've been having serious problems here. After I updated my drivers, I've been getting some weird issues with my graphics. I these brightly colored spikes or lines jutting out of damn near everything. At first I figured it was the viewer and tried 3 different ones. Then I figured it was my graphics card and rolled back my update. Still nothing. I've tried damn near everything short of pulling out the card and using a different one. I'm getting real tired of this, especially coupled with the lag and constant crashing. The card I have is a ATI Radeon HD 4350. If anyone can give me an idea of what's going on or at least give me a straight answer, it would be very very very much appreciated. Thanks. BTW, Here are some pics just to clarify: http://www.imagedump.com/index.cgi?pick=get&tp=550521http://www.imagedump.com/index.cgi?pick=get&tp=550522
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Sharcel Bellic
Greetings, Virtualings!
Join date: 15 Aug 2008
Posts: 127
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07-01-2009 05:18
Go to Edit > Preferences > Graphics and click "Hardware Options". There should be a checkbox for Enable OpenGL Vertex Buffer Objects. Un-checking it should take care of the spikes.
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Keaton Easterwood
Registered User
Join date: 28 Dec 2008
Posts: 2
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07-01-2009 05:22
From: Sharcel Bellic Go to Edit > Preferences > Graphics and click "Hardware Options". There should be a checkbox for Enable OpenGL Vertex Buffer Objects. Un-checking it should take care of the spikes. You are now my new best friend!  After two days of trying to figure this out and lack of answers. Thank YouThank YouThank YouThank YouThank YouThank YouThank YouThank You!!!
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Duke Parkin
Registered User
Join date: 16 Sep 2008
Posts: 1
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07-22-2009 13:46
i would also like to thank you mate.... i just bought a new computer and the graphics card i have is a ATI Radeon HD 4890... thought yay SL will be smooth now  i had these spikes too really pissed me off!! anyway...that fixed it 
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Avrila Laval
Registered User
Join date: 2 Jul 2007
Posts: 8
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How to double your frame rate,buy Nvidia : /
07-25-2009 13:01
Well..not really,ATi have had OpenGL issue's for years,google it. Any chance of a fix...no none whatsoever.....openGL games don't sell cards,D3D one's do. How bad is the problem? Nvidia 8800GT 112 fps av....ATi 4890 with latest 9.7 drivers 50 fps same location 20 minutes later. Though 9.7 does fix Vertex Buffer. The point being a relatively poor mid range Nvidia card trumps ATi's flagship single GPU card as ATi cannot make openGL drivers that use the cards memory. My 4890 went flying back after an hour of rubbish performance,after five years of SL and constant complaints regarding their sucky drivers you'd think this would have been resolved,sadly not.
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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07-26-2009 15:53
Certainly the two top GC manufacturers (ATI and nVidia) are focusing their current efforts on DirectX 10. nVidia has perhaps kept up with OpenGL as well, and certainly better than ATI.
A couple of years ago ATI was the bees knees of GC's for SL, but the tide turned and nVidia in way ahead in the OpenGL market, some game creators now see OpenGL as being defunct. Its protocols haven't been updated for quite sometime.
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Brieanne Bomazi
Don't forget the *E*
Join date: 29 Jan 2005
Posts: 383
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07-26-2009 16:55
From: Sharcel Bellic Go to Edit > Preferences > Graphics and click "Hardware Options". There should be a checkbox for Enable OpenGL Vertex Buffer Objects. Un-checking it should take care of the spikes. beat me to it... the one other thing that was suggested to me when i had that issue was to actually take my card out and clean the fan.. found out my card was overheating, i replaced the fan, problem fixed  ~Brie
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