seaone Bunyip
Registered User
Join date: 13 Oct 2005
Posts: 1
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05-02-2007 03:32
I suggest to help in the deployment of new release and upgrades consideration should be given to establishing a quality assurance group. The function of this group would be to first validate the workabilty of all basis SL functions tp, messages, login's ect.. prior to deployment of new release or upgrades. I know you have the beta site but it seem like there is a problem with quality assurance. I do not know if you have such a team but it would help with some of the basic problems that occurs in SL when there is a new release or upgraqde.
keep up the good work in making SL a top notch Second Life.
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Waster Skronski
Registered User
Join date: 15 Jun 2006
Posts: 4
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05-02-2007 04:59
From: seaone Bunyip I suggest to help in the deployment of new release and upgrades consideration should be given to establishing a quality assurance group. The function of this group would be to first validate the workabilty of all basis SL functions tp, messages, login's ect.. prior to deployment of new release or upgrades. I know you have the beta site but it seem like there is a problem with quality assurance. I do not know if you have such a team but it would help with some of the basic problems that occurs in SL when there is a new release or upgraqde.
keep up the good work in making SL a top notch Second Life. I suspect that the "load" on the main grid is higher then the betagrid. the betagrid should be more used to show the problems where having on the maingrid. annyways the betagrid isnt doing its job like it should. quality assurance is a big problem. over the past months i didnt see annything inprove what whasnt broke, or things that worked do nomore. its getting hard to create content this way.
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Zaphod Kotobide
zOMGWTFPME!
Join date: 19 Oct 2006
Posts: 2,087
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05-02-2007 05:55
They have a QA group, and a release manager. The big problem is as Waster suggested - the beta grid can at best serve as a proof-of-concept platform. It doesn't have nearly the load on the various systems such as presence, assets, inter-sim communication, etc, that the main grid has, and as such the only way to truly load test a release is to force feed it into the main grid, and sweep up the dust trail behind it.
There should be incentives for folks to spend time on Aditi during maintenance hours on the main grid. Any time I've ever visited Aditi, it's been pretty much a ghost town. To really stress test a release candidate requires participation by a sufficient number of players. Even then, it's not likely that everything will be discovered before it hits the main grid.
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