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Novedades Versión 1.3 (español)

Tony Kembla
Registered User
Join date: 7 Jun 2006
Posts: 3
11-30-2006 00:51
Os traduzco las novedades más importantes.
Hay algo adicional que he notado, va más rápido y más suave.

Release Notes for Second Life 1.13.0(8) November 29, 2006
=====================================
Nuevas funciones:
* Nueva pestaña en el profile, permite enlazar con un web (En las pruebas que he hecho, ha funcionado, pero pasado un rato, ha perdido la dirección web)
* Las URL en el chat aparecen como botones
** Soporta enlaces HTTP
* Nueva opción en preferencias/IM, permite grabar el histórico de los IM y chat.
** El sitio donde se graba el log se puede modificar
** Opción "ver final de la última conversación por IM"
* Las notas ahora soportan caracteres internacionales
* Nueva ventana de friends
** Ahora es posible configurar individualmente a cada friend si queremos que nos vea online - offline, o si queremos ocultarnos en el mapa. (Por defecto está desconectado)
** Se pueden hacer conferencias a muchos amigos seleccionandolos en el Friend List (Que no funcione con los TP!!!)
** Se puede ver quien te ha dado permiso para modificar sus objetos en la friend list
* Nueva opción en preferencias >communication para modificar si deseamos aparecer online en search.


* Estate visibility
** The estate visibility concept is simplified to just access permissions
** All classifieds and events are now viewable regardless of estate location on the grid. The Teen Grid and Main Grid are still separate.
** All regions within a grid now viewable, regardless of estate
** Online status is no longer hidden based on visibility of an estate

LSL changes:
* New script commands
** integer llGetObjectPrimCount(key id)
*** Returns the prim count for any specific object in a sim
** integer list llGetParcelPrimOwners(vector pos)
*** Returns a list of up to 100 agents who own objects in the parcel, and the number of objects they own
** integer llGetParcelMaxPrims(vector pos, integer sim_wide)
*** If sim_wide is TRUE, returns the total maximum number of prims allowed on the parcel
*** If sim_wide is FALSE, returns the maximum number of prims this individual parcel supports
** integer llGetParcelPrimCount(vector pos, integer category, bool sim_wide)
*** If sim_wide is TRUE, returns the number of objects on all parcels owned by the same owner in the category specified
*** If sim_wide is FALSE, returns the number of objects on this specific parcel in the category specified
*** Categories are:
**** PARCEL_COUNT_TOTAL: all prims on the parcel(s)
**** PARCEL_COUNT_OWNER: prims owned by the parcel owner
**** PARCEL_COUNT_GROUP: prims not owned by the parcel owner, but set to or owned by the group of the parcel
**** PARCEL_COUNT_OTHER: prims not in GROUP or OWNER
**** PARCEL_COUNT_TEMP: All temp on rez prims
**** PARCEL_COUNT_SELECTED: All selected or ridden prims
** list llGetParcelDetails(vector pos, list details)
*** Returns of a list of the details (PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA) in the order they are in the details list, for the parcel at pos

Other changes:
* IM shows resident’s name and ‘…’ if they are typing
* Chat, IM, and script chat (llSay/llWhisper/llShout) max length increased to 1023 characters
* ‘/me’ emotes properly in IM (e.g. ‘/me laughs’ becomes ‘[your name] laughs’)
* Busy Mode message is now account-specific
* URL color is an option in Preferences
* Texture asset IDs no longer sent to the viewer unless necessary
* Adding performance logging based on agent frame rate
* A confirmation prompt now appears when emptying inventory trash
* Altered scripted movement/resizing of prims to better resemble 1.12 smooth behavior
* Korean characters should display properly on Mac OS X
* Linux client’s cache, settings and logs now live in ~/.secondlife
* Options for Proxy removed from Preferences
** These options were intended for Mozilla only and did not function
* Vehicles permitted to enter object entry blocked areas
* New README-client.txt file for Linux client
* Several viewer rendering performance improvements
* Parcel owners can block objects from entering their parcels
* Option added to allow only group members to create objects on parcel
* Fixed a simulator crash related to region for sale information
* Updated Mozilla libraries to 1.8.0.8
* Linux client now has a working crash-reporter

Bug fixes:
* You can now correctly fly a vehicle above the ban limits of a parcel when banned
* Fixed Linux crash when displaying certain UI elements
* “Upload Image” will now ignore multiple clicks to avoid duplicate uploads
* First names which are numbers will now be shown correctly in chat
* Fixed the ability for group owners to remove members from roles
* Fixed a crashing bug with tearing off menus from scripting window
* Fixed a viewer crash when right-clicking on certain objects
* Fixed a viewer crash when changing prim shape
* Fixed a client crash with ‘Hide Selected’
* Fixed a simulator crash
* Fixed scripted chat length longer than 255 characters
* Fixed URLs that wrap over two lines
* Fixed clickable area of URLs
* Fixed login screen drawing incorrectly before loading
* Fixed release of camera controls when exiting a vehicle
* Fixed level-of-detail issues in flexible prims
* Fixed tori LOD to reduce gaps
* Fixed Prev and Next buttons for Find -> People and Find -> Groups
* Fixed object size not updating with spinners or mousewheel
* Fixed detaching attachments when the parcel at <0,0,0> is full
* Fixed a client crash with textures that are not sized in powers of 2
* Fixed a client crash when adjusting cut on a multicolored object
* Fixed mouse cursor when hovering over URLs
* Fixed text that isn’t a URL becoming hyperlinked
* Fixed attachments disappearing beyond 25m
* Fixed viewer crash on MacOS when running in Thousands of colors
* Can now edit attachments even when a parcel is full
* Fixed some bugs related to banning users from estates
* Script energy recalculated on link and unlink
* Multiple inventory items opened at once open in one tabbed window
* Fixed IM Pending flashing on conversations that are already open
* Fixed Live Help messages being inserted in the wrong place in chat history
* Fixed blank low resolution terrain after clearing cache
* Fixed a cause of ghosted objects (full parcels and region boundaries)
* Fixed gestures being opened multiple times
* Fixed object buoyancy when setting STATUS_ROTATE_X,Y,and Z in a list
* Fixed reduced priority of textures in the distance
* Fixed Unicode characters in busy mode string resetting Preferences
* Fixed a client crash with bumpmaps on Macs
* Fixed a client crash with landmarks in tabbed windows
* Fixed a client crash when right-clicking a payment notification window
* Fixed a client crash for llLoadURL
Master Brock
Unregistered Mind
Join date: 3 Jun 2006
Posts: 33
11-30-2006 05:21
Muy bueno el tema, Tony

Quiza lo mas llamativo de esta version sea lo referido a los chats e IM's, al Estado Online en SL y especialmente el, tan sufrido por muchas personas, 'maping'. Por defecto todas las amistades que tenemos en la friend list, mas las que añadamos a partir de ayer, no pueden mapearnos si no concedemos individualmente esa posibilidad. Por otra parte es posible utilizar el /me en los IM's.
Respecto al estado online, por defecto, esta activo para todas las personas de la friend list.
Es posible tambien observar cuando, en un IM, la otra persona está escribiendo.

Respecto al log chat de los IM's hay que entrar en las Preferencias (Edit-Preferences) y en el apartado de Communication activar la pestaña de 'Log Instant Messages'; lo mismo para el Chat general. Tambien es posible activar la posibilidad de ver el log de una conversacion antigua mantenida por IM (Show End of last IM conversation), y de cambiar la ruta en el pc donde queramos que se guarde esa informacion.


Esperemos que la estabilidad de esta version aguante bastante tiempo.

Saludines!