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Skyboxes as rentals question.

Jethro Stubbs
Mainlander
Join date: 21 Jan 2007
Posts: 240
02-07-2008 07:42
I have a 2048 plot of land that I'd like to cut into 4's and rent as skyboxes, keeping the gound as a 'common' area (albiet with 4 different media channels for you enjoyment! ;-) ).

Since they are next to each other, how far apart going up should they be for privacy? 100m? More? Less?

And whats the greatest distance up (and/or over) before a TP system isn't useful to get them back to the common area? I know some aren't useful beyond a 300m distance but I would assume that others are.
Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
02-07-2008 07:46
Teleporters based on WarpPos are good all the way up to 768m which is as high as you can build at the moment.

100m of verticle separation would be great I think, if your highest was at 750, then the lowest would be at 450.

Good luck with your venture.

-Atashi
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ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
02-07-2008 08:55
I have several skyboxes for rent and I find that 50m is adequate seperation.

//Shout carries 30m if I remember correctly.

Down in the Script section is a great teleporter script written by Qie N. I use it on my skyboxes. Contact me inworld and I'll be happy to help you.

"CX"
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
02-07-2008 09:15
The warpPos teleporters could easily be scripted to go to 1024m when the "ceiling" lifts with Havoc 4. Shout actually goes 100m, "Say" goes about 20, and "Whisper" about 10, but if you get a tenant that Shouts a lot, it may be a good time to close that unit for renovations. ;)

I do much the same thing, keeping ground clear for the benefit of the neighbors and rent out the sky. It helps enormously to create a separate group for each rented parcel, so you can give the tenant near landowner permissions to self-manage. My tenants can put up anything they want above the cloud layer, but are required to keep at least 20m separation from any other structure (nobody ever comes close to that--it's a big sky up there, and folks find their comfortable "altitude"--usually without encroaching on anybody else's "personal space";).

Using skyboxes, though, the "whitelist" variety of access control isn't effective, but explicit, "blacklist" bans work fine, of course. Or there are security orbs--it's up to you whether you want to allow them or not; none of my tenants use them--I don't prohibit them, but I'm pretty far off the beaten path, where an orb would hardly be worth the trouble to rez, let alone configure.
ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
02-07-2008 09:54
From: Qie Niangao

Using skyboxes, though, the "whitelist" variety of access control isn't effective, but explicit, "blacklist" bans work fine, of course. Or there are security orbs--it's up to you whether you want to allow them or not; none of my tenants use them--I don't prohibit them, but I'm pretty far off the beaten path, where an orb would hardly be worth the trouble to rez, let alone configure.


I provide my residents with one of the commerical security boxes that ties into the rental box. They work quite well and easily control access to a specific skybox.

"CX"
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
02-07-2008 10:24
From: ConductorX Nieuport
I have several skyboxes for rent and I find that 50m is adequate seperation.

//Shout carries 30m if I remember correctly.

Down in the Script section is a great teleporter script written by Qie N. I use it on my skyboxes. Contact me inworld and I'll be happy to help you.

"CX"


Skyboxes are desirable for improved privacy, so why not give them maximum separation.
50 meters is way to close in my opinion. Shout carries 100 meters.

Most people will be arriving at their skybox using home or landmarks, so teleport limitations are not a huge consideration in my opinion.

The elevation around 200 meters is usually not desirable for skyboxes as that is where the cloud layer is.
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ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
02-07-2008 10:57
From: ArchTx Edo
Skyboxes are desirable for improved privacy, so why not give them maximum separation.
50 meters is way to close in my opinion. Shout carries 100 meters.

Most people will be arriving at their skybox using home or landmarks, so teleport limitations are not a huge consideration in my opinion.

The elevation around 200 meters is usually not desirable for skyboxes as that is where the cloud layer is.


Two of the sky boxes I have is are each on a 512 plot so they stand alone.

My other two are on the same plot and seperated about 75m diagonally. Of course if I should ever actually rent a sky box and the tennant wants the altitude adjusted I would happily accomdate them.

"CX" :)
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
02-07-2008 10:59
I didn't know that shout carried 100m. I always thought it was 70m, so I spaced my skyboxes accordingly, although my real rule of thumb was the normal camera range. I rented my first skybox and I could cam into the one below, and that was before I knew about releasing the cam controls.

There's a maximum number of skyboxes, with prim allowance, that you can put up on a parcel, and with a 4096, you'll probably find that the distances are fine if you space them evenly from above the clouds to 768m, and especially fine if you use some prims for the common area on the ground.
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Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
02-07-2008 11:42
I always heard chat was 20 meters and shout was 30. Should not be hard to find the right distance if you have a friend handy to help.
Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
02-07-2008 12:21
From: Yosef Okelly
I always heard chat was 20 meters and shout was 30. Should not be hard to find the right distance if you have a friend handy to help.


It's 20m and 100m.
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Jethro Stubbs
Mainlander
Join date: 21 Jan 2007
Posts: 240
02-07-2008 12:30
From: Qie Niangao
It helps enormously to create a separate group for each rented parcel, so you can give the tenant near landowner permissions to self-manage.


Out of curiousty (and if all goes well hopefully future useage), how would you manage this if you had 26 parcels? That'd be 26 groups you'd need to own.

Wouldn't a single owners group be sufficient to cover all parcels? Or at least all parcels in the same SIM? And then another group for the common areas?

It'd be nice if parcel and/or group permissions had a few more user controls, such as assigning minimum land perms to others and/or roles. Then one group would be sufficient for both the owner and the renter.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
02-07-2008 13:05
From: Jethro Stubbs
Out of curiousty (and if all goes well hopefully future useage), how would you manage this if you had 26 parcels? That'd be 26 groups you'd need to own.

Wouldn't a single owners group be sufficient to cover all parcels? Or at least all parcels in the same SIM? And then another group for the common areas?

It'd be nice if parcel and/or group permissions had a few more user controls, such as assigning minimum land perms to others and/or roles. Then one group would be sufficient for both the owner and the renter.
You can define Roles with fairly fine-grained Abilities--and that's why this works. The problem is, however, a Role has those Abilities for all land owned by the Group. Using separate Groups, I can give the tenants lots of permissions that they could otherwise use--intentionally or not--to hurt each other pretty badly--like return objects set to group, blacklist ban people, change media streams, set a new parcel description, add and remove Group members, etc. -- all nice things for them to be able to do for their own parcels.

As for the 26 groups: That's why there are alts. ;) But, yeah, it's a pain, too, to shell out the L$2600 for those 26 groups at the start. In my case, I have a few script-testing alts anyway, so they end up Owners of Groups whenever I get tight for space in my list. (Also, being paranoid, I always have two accounts hold Ownership of each Group.)
ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
02-07-2008 13:19
From: Jethro Stubbs
Out of curiousty (and if all goes well hopefully future useage), how would you manage this if you had 26 parcels? That'd be 26 groups you'd need to own.

Wouldn't a single owners group be sufficient to cover all parcels? Or at least all parcels in the same SIM? And then another group for the common areas?

It'd be nice if parcel and/or group permissions had a few more user controls, such as assigning minimum land perms to others and/or roles. Then one group would be sufficient for both the owner and the renter.


Again I refer back to the commerical rental boxes and security. These boxes track how many prims each person created and the security insures that the people stay in thier assigned places without bothering your other tenants. You can't be a member of more than 25 groups. I feel that managing 26 groups and 26 parcels and 26 tenants and their guests that would also need access to the parcels will quickly become a headache.

Of course I am speaking in theory because I don't actually have any tenants yet.

"CX"
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Jethro Stubbs
Mainlander
Join date: 21 Jan 2007
Posts: 240
02-07-2008 13:57
From: Qie Niangao
You can define Roles with fairly fine-grained Abilities--and that's why this works. The problem is, however, a Role has those Abilities for all land owned by the Group.


Which is why you have to have 26 groups.

But if you could grant access to a parcel by a role name, then Parcel #1 could only be accessed by the Renter #1 role and you'd only have one renters group with 26 roles with one or two members each. It seems like it would be simple as it would only require entering the name of the group role on the parcel, much like entering a name on the white or black list.

From: Qie Niangao

Using separate Groups, I can give the tenants lots of permissions that they could otherwise use--intentionally or not--to hurt each other pretty badly--like return objects set to group, blacklist ban people, change media streams, set a new parcel description, add and remove Group members, etc. -- all nice things for them to be able to do for their own parcels.


I understand the reason for it, and it is certainly a good work around. But for now I think I will just give them less permissions and hope they don't change radios stations on another persons rental property.

From: ConductorX Nieuport
Again I refer back to the commerical rental boxes and security. These boxes track how many prims each person created and the security insures that the people stay in thier assigned places without bothering your other tenants.


I bought a rental box and some plug-ins, including the security system, from a well known seller. I just haven't messed around with the security settings yet.

But even using them, another group member could still change parcel settings without being detected. Especially if it was a skybox.

From: ConductorX Nieuport

You can't be a member of more than 25 groups.


I know, that's why I used 26 people as an example. ;-)

From: ConductorX Nieuport

I feel that managing 26 groups and 26 parcels and 26 tenants and their guests that would also need access to the parcels will quickly become a headache.


I agree, it seems like it would be a headache logging off and on trying to find the alt that was required. Well unless you named them Alt1-25, Alt26-52 and numbered your groups accordingly.

I used to play Asherons Call and many people made mules to carry their stuff, since your main could get burdened by all the weight from the loot you collected. So there were characters with names like My Mule, Alchemy Mule, etc...