Define Selected/Sat Upon In About Land
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Electron Cleanslate
Earthling
Join date: 24 Nov 2006
Posts: 30
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09-05-2007 19:40
I would like to know the meaning of the terms "Selected/Sat Upon" in About Land.
I have searched Google and the Knowledge Base and can find no explanation. In the Knowledge Base About Land page it does not mention the term "Selected/Sat Upon".
On my land the Selected/Sat Upon changes from 100 up to 712 and back down. What causes this change?
Why does Linden omit this term from the About Land Knowledge Base page?
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-05-2007 22:26
Selected/Sat upon is pretty much exactly what it says... it is the count of prims that are either selected (being edited by somebody) or sat upon (like when you sit on your couch or a vehicle or a posestand).
If it is varying so wildly, it sounds like either someone is editing several complex objects (or a lot of simpler ones), or several people are sitting on very complicated (and ridiculously primmy) vehicles or chairs.
There is one other time prims will be counted here, which is part of a bug. When items get deleted, but an asset server glitch causes problems at that moment, the items will remain on the land as invisible ghost prims. You can still bump into the object (assuming it wasn't set to phantom), but you can't see it, and it's prims are all reported as 'selected/sat upon'. The only reliable fix for this is to have LL restart the sim.
BTW, the ghost prims can often be seen at the 0,0,0 point of the sim. Can't do anything useful with them, other than say goodbye, because you will never get them back.
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
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09-06-2007 05:09
From: Ava Glasgow Selected/Sat upon is pretty much exactly what it says... it is the count of prims that are either selected (being edited by somebody) or sat upon (like when you sit on your couch or a vehicle or a posestand).
If it is varying so wildly, it sounds like either someone is editing several complex objects (or a lot of simpler ones), or several people are sitting on very complicated (and ridiculously primmy) vehicles or chairs.
There is one other time prims will be counted here, which is part of a bug. When items get deleted, but an asset server glitch causes problems at that moment, the items will remain on the land as invisible ghost prims. You can still bump into the object (assuming it wasn't set to phantom), but you can't see it, and it's prims are all reported as 'selected/sat upon'. The only reliable fix for this is to have LL restart the sim.
BTW, the ghost prims can often be seen at the 0,0,0 point of the sim. Can't do anything useful with them, other than say goodbye, because you will never get them back. I am not sure about this explanation at all. I own a sim, a private island. A few minutes ago I went inworld, and I was the only avi in my sim (did a sim scan first to be sure). I wasn´t sat on anything, nor was I selecting anything, but the object count showed 257 prims as being Selected/Sat Upon. I then did a test, I rezzed 10 cube prims on the ground, checked the Object count, and they showed up, my new prim count was 13,887 (from 13,877). I selected one, and checked the Selected/Sat Upon object count again, NO Change!. I then sat on the prim, again no change. I then linked the 10 prims, selected them, and checked again, then sat on the linked set, and checked again. In all cases there was no change to the Selected/Sat Upon numbers. Any further ideas?
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
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09-06-2007 05:12
restart the sim rock world -> region/estate -> debug -> restart region
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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09-06-2007 05:18
From: Alicia Sautereau restart the sim rock world -> region/estate -> debug -> restart region I agree with this, seems you may have some invisible prims you need to get rid of.
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Electron Cleanslate
Earthling
Join date: 24 Nov 2006
Posts: 30
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09-07-2007 08:00
I still do not understand the Selected/Sat Upon thing. The count for my land is now over 725 of about 1500 prims on the land.
With all due respect to those who replied, it still seems as if this Selected/Sat Upon is a mystery.
Nobody is editing anything on my parcel so nothing is selected. Since the last rolling restart of the sim I know that I have not deleted anywhere near 700 prims that could be ghosted.
There is also the other unanswered question as to why Selected/Sat Upon is not even mentioned anywhere in the Linden's SL Knowledge Base. A goggle search refers to the About Land page in the Knowledge Base but that page has nothing about Selected/Sat Upon. Why is it a secret?
If any of you oh so wise Lindens read this, would you please be so kind as to clue us all in on the secret of Selected/Sat Upon.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-07-2007 10:38
*sigh* Guess I will have to tell you the great big secret we've all been hiding from you: SL isn't perfect. I would guess there isn't much in the KB explaining 'selected/sat upon' because the meaning is obvious, much like 'eyes' or 'water'. When the feature is working as it is supposed to, it is precisely what it says it is: a count of prims that are either selected or sat upon. You are quite sure that the number is wrong, so that means the sim is bugged. The obvious and usually effective solution is to have LL restart the sim for you. If the restart does not solve the problem, or if it returns, then you need to have a Linden investigate it. Lindens don't generally read or post in this forum, so don't expect any response here. You need to address this through the normal channel, which is to go to the support portal and either submit a ticket or request a live chat. My recommendation is to submit the ticket briefly and factually explaining the problem and requesting a restart, then wait 3-4 hours. If they haven't responded in that time, request a live chat and be sure to tell them about the existing ticket. Once you've had your sim restarted, please come back and let us know if it solved the problem. 
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Kevyn Hienke
Curmudgeon
Join date: 21 Dec 2006
Posts: 238
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09-07-2007 11:29
From: Electron Cleanslate I still do not understand the Selected/Sat Upon thing. The count for my land is now over 725 of about 1500 prims on the land.
With all due respect to those who replied, it still seems as if this Selected/Sat Upon is a mystery.
Nobody is editing anything on my parcel so nothing is selected. Since the last rolling restart of the sim I know that I have not deleted anywhere near 700 prims that could be ghosted. Electron, I think part of your confusion here is that folks are telling you that these come from ghost prims, which is only partly true. So trying to figure out how many prims you've deleted since the last restart is an exercise in futility. As far back as version 1.13 folks were reporting wacky values for the selected/sat upon number, long before the ghost prims introduced in 1.16. The good news is that in either case a sim restart should do the trick. And don't really depend on the Selected/Sat Upon number to be accurate, even if you haven't done anything to create ghost prims.
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Electron Cleanslate
Earthling
Join date: 24 Nov 2006
Posts: 30
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09-10-2007 09:30
From: Ava Glasgow *sigh* Once you've had your sim restarted, please come back and let us know if it solved the problem.  The sim was restarted and the Selected/Sat Upon number for my parcel went from about 750 to 105. At the time of this count there was nobody in the sim except myself and I had not edited anything, not deleted anything and was not sitting on anything within my parcel. My conclusion is that the Selected/Sat Upon count is broken and that is why Linden makes no mention of it in the Knowledge Base. The Selected/Sat Upon definitely does not mean what some point out to me should be obvious to me: that Selected/Sat Upon is an actual count of objects either selected or sat upon. It is not! It is either meaningless or has some arcane meaning to the Lindens.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-10-2007 15:21
From: Electron Cleanslate My conclusion is that the Selected/Sat Upon count is broken and that is why Linden makes no mention of it in the Knowledge Base.
The Selected/Sat Upon definitely does not mean what some point out to me should be obvious to me: that Selected/Sat Upon is an actual count of objects either selected or sat upon. It is not! It is either meaningless or has some arcane meaning to the Lindens. The problem with this conclusion is that, with the exception of the known ghost prim bug, it IS working properly -- according to the obvious meaning -- for most everybody else. So, it would seem that your sim has another sort of bug, one that the Lindens SHOULD be told about and that I am guessing only they can solve. I would suggest following up on your support ticket, adding comments to document exactly what is happening and what affects it. Then do a live chat and requesting a Linden come out for a site visit to investigate. They have access to more information about the sim that normal residents do, and may be able to determine what the source of the problem is.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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09-10-2007 18:52
From: Ava Glasgow SL isn't perfect.  Now that The Secret is out, everyone in this thread will have to go through initiation! Purely speculative, but FWIW: One attribute common to selected and sat-upon things is that, if they're also temp-on-rez, they aren't subject to the usual housecleaning of temp stuff. (In lieu of any other explanation, I've always kinda assumed that was how those ended up as a category in the counts.) So maybe, if there's some temp-rezzing going on in the sim, it might possibly trigger a bug not seen elsewhere.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-10-2007 19:19
From: Qie Niangao  Now that The Secret is out, everyone in this thread will have to go through initiation! Purely speculative, but FWIW: One attribute common to selected and sat-upon things is that, if they're also temp-on-rez, they aren't subject to the usual housecleaning of temp stuff. (In lieu of any other explanation, I've always kinda assumed that was how those ended up as a category in the counts.) So maybe, if there's some temp-rezzing going on in the sim, it might possibly trigger a bug not seen elsewhere. Actually, I'm pretty sure the temp-rez stuff does NOT show up in the 'About Land' prim counts. I have heard there is a limit to them, something like 500 temp-rez prims per av per sim, but that you won't see them counted anywhere. P.S. Don't worry, I didn't give away the REAL secret. The conspiracy is still safe. 
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Electron Cleanslate
Earthling
Join date: 24 Nov 2006
Posts: 30
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09-10-2007 20:35
From: Qie Niangao  Now that The Secret is out, everyone in this thread will have to go through initiation! Purely speculative, but FWIW: One attribute common to selected and sat-upon things is that, if they're also temp-on-rez, they aren't subject to the usual housecleaning of temp stuff. (In lieu of any other explanation, I've always kinda assumed that was how those ended up as a category in the counts.) So maybe, if there's some temp-rezzing going on in the sim, it might possibly trigger a bug not seen elsewhere. Good thinking! This is a very interesting theory. On my land there are four temp rezzers: butterflies and fireflies and a squirrel dropping acorns. It could be that the re-start got rid of all the Selected/Sat Upon and the 100 I saw were generated since the re-start. Next time in world I am going to shut these down and request another restart and see what happens. I will report back here on the results. If shutting down the temp rezzers doesn't resolve the issue then I will follow Ava's advice and go to live chat and try and get a Linden to come there. Thanks for all of the comments.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-10-2007 23:05
From: Electron Cleanslate Good thinking! This is a very interesting theory. On my land there are four temp rezzers: butterflies and fireflies and a squirrel dropping acorns. It could be that the re-start got rid of all the Selected/Sat Upon and the 100 I saw were generated since the re-start. Next time in world I am going to shut these down and request another restart and see what happens. I will report back here on the results.
If shutting down the temp rezzers doesn't resolve the issue then I will follow Ava's advice and go to live chat and try and get a Linden to come there.
Thanks for all of the comments. Hmmmm... not how it's supposed to work, but then what does?  I just tested it with my fish temp-rezzers, and again with a prim I created and marked as temp, but both worked as expected... the temp prims did not show up in the count at all. Still, the way your numbers go, it's worth looking into some more. Could it be that certain temp-rez scripts are doing something that results in the items they create remaining 'selected/sat upon'? Or, back to the bugged-sim theory, is it the sim that doesn't deal with temp-rezzed items correctly? I expect that there ARE different kinds of temp-rez scripts, if only because the people making and selling the scripts make a big point of saying how theirs is less laggy than the previous versions. Not that any of them are going to tell us how they did it, though! Anyway, Electron, definitely keep us posted. If it does turn out to be the temp-rezzers, that will definitely be useful information for the rest of us.  Oh, one last thing... if removing the rezzers from your land does make the mysterious s/su prims go away, you might try rezzing them in another sim to see if they do the same thing in other places.
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Kevyn Hienke
Curmudgeon
Join date: 21 Dec 2006
Posts: 238
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09-11-2007 05:59
From: Electron Cleanslate Good thinking! This is a very interesting theory. On my land there are four temp rezzers: butterflies and fireflies and a squirrel dropping acorns. It could be that the re-start got rid of all the Selected/Sat Upon and the 100 I saw were generated since the re-start. Next time in world I am going to shut these down and request another restart and see what happens. I will report back here on the results.
If shutting down the temp rezzers doesn't resolve the issue then I will follow Ava's advice and go to live chat and try and get a Linden to come there.
Thanks for all of the comments. Temp objects don't show up in the object count not do they show up as selected/sat upon. Searching the forums for "selected/sat" show you aren't the first one to notice weirdness with this.  From: someone It doesn't, because there's a server side bug that keeps that data persistent for some reason, even when nothing is actually selected/sat upon. 
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Electron Cleanslate
Earthling
Join date: 24 Nov 2006
Posts: 30
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09-11-2007 20:25
Ok. I give up! I went in world this evening and the Selected/Sat Upon count was zero! All of the temp rezzers were still working. I sat on a 19 prim swing and the count went to 19. I got off and it went back to zero. I checked on it periodically for 3 hours during which time I deleted 10 objects and the count stayed at zero. It is working as some people said it should--now it is what it says it is. The bug is gone. Maybe the Lindens do read these forums.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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09-12-2007 07:45
From: Kevyn Hienke Temp objects don't show up in the object count not do they show up as selected/sat upon. Well, they do if you select or sit on them. The numbers shown in About Land are kind of a summary of all the parcel prim counts that are known to the sim. The numbers are teased apart a little differently in the values returned to llGetParcelPrimCount(): PARCEL_COUNT_TOTAL: All prims on the parcel(s). Does not include temp on rez objects. PARCEL_COUNT_OWNER: Prims owned by the parcel owner. PARCEL_COUNT_GROUP: Prims not owned by the owner, but set to or owned by the group of the parcel. PARCEL_COUNT_OTHER: Prims not set to group or owned by the owner. PARCEL_COUNT_SELECTED: All prims selected or sat on. PARCEL_COUNT_TEMP: All temp on rez objects. Anyway, that's all just in case it's of interest; my earlier, evidently incorrect speculation was that a *bug* in the counts could be triggered by temp-rez activity, just because the counts--and the sim itself--have to treat temp-on-rez objects specially, especially if selected or sat-upon.
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Talon DeCuir
Angel
Join date: 19 May 2007
Posts: 350
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09-12-2007 08:47
I am getting ready to sell a parcel of land, and I showed 2 prims left. 1 of which was "sat upon". The only prim I was aware of was the for sale sign. So I returned all obejcts own by me (two) to my inventory. The sat upon/missing prim was a tool I had used for leveling my ground, but somehow misplaced (under ground) and couldn't find.
Could be yours is underground stuff also?
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