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Lance Corrimal
I don't do stupid.
Join date: 9 Jun 2006
Posts: 877
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05-22-2009 12:25
Hi,
i need good prim water to cover a pond of 25x25 meters... It should not have visible seams, so i guess it has to be a megaprim or something with a really wicked texture animation.
any hints or suggestions?
thanks, LC
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Calveen Kline
In pursuit of Happiness
Join date: 5 Jan 2007
Posts: 682
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05-22-2009 12:45
I'll pass you prim water that I just made. You can edit it as you want.
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
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05-22-2009 13:01
Ooh! C'n I have one too? Can I can I?
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
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05-22-2009 13:13
It's pretty easy to make.
1. Get a 25x25xwhatever megaprim. The SALT HUD, available for free on XStreetSL, is an easy way to do this.
2. Texture it transparent with the default 100% transparent texture in your Library.
3. Texture the top surface with a water texture. You can find a lot of water textures in free texture collections.
4. Add motion to the texture using a free "texture rotation" script. Again, you can find this in world for free, or check the scripting library in these forums.
5. For extra realism, add a water burbling sound and a script to play it.
_____________________
It's still My World and My Imagination! So there. Lindal Kidd
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
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05-22-2009 13:14
^ Thank you. ^
*hopes I still get a free one: freebie maw must be fed!*
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Lance Corrimal
I don't do stupid.
Join date: 9 Jun 2006
Posts: 877
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05-22-2009 15:01
From: Lindal Kidd It's pretty easy to make. 1. Get a 25x25xwhatever megaprim. The SALT HUD, available for free on XStreetSL, is an easy way to do this. 2. Texture it transparent with the default 100% transparent texture in your Library. 3. Texture the top surface with a water texture. You can find a lot of water textures in free texture collections. 4. Add motion to the texture using a free "texture rotation" script. i tried that... when you put a water texture on a megaprim it gets pixelated like hell. and when you use texture animations in lsl you cant set a repeat... thats why i'm asking here. @calveen: thanks a bucket, will try yours asap.
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
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05-22-2009 18:16
Thanks Calveen very kind of you to send that. I'm fixin' to put in a cee-ment pond (maybe). It looks really nice.
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Xbaquiyalo Etchegaray
Registered User
Join date: 25 Jul 2007
Posts: 29
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05-22-2009 19:53
From: Calveen Kline I'll pass you prim water that I just made. You can edit it as you want. I just happened to have the exact same question today, it's easy to make prim water but pretty hard to make good-looking, convincing prim water. Mind sending one to me too, Calveen? Pretty please? 
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